So let's say I'm working on something as an amateur hobby. How much of my own personal money will such a lawsuit cost? Just give me a ballpark estimate and let me know if it is less than the cost of a small single family home.
Go to usajobs.gov or the FBI's website.
I don't think lack of visibility is their problem here. I've entertained moving over to the FBI, but I'm trying to get out of the DC region.
I'm not so sure. How many cases end in capitulation due to lack of funds?
Never tried reaching behind the computer trying to plug in a USB peripheral have you?
Space reefer madness!
Microgravity has an odd side effect of causing astronauts to temporarily lose their sense of smell.
I don't get why a company gets bought out, then shortly afterwards gets shut down. Often the one thing that gives the company value is what gets shut down. Are the purchasing companies not aware that their purchase isn't of value after the fact?
What is being purchased in a buyout doesn't have to be what was profitable to the original company. Consider the classic farm example.
A farmer is making a living with a decent $10,000 yearly profit on his 100 acres. He provides the local community with fresh produce, pays his taxes, and is putting away a decent amount into his savings. By all accounts, his business is doing well. He then receives an offer to buy his farm, as-is, for $3,000,000. The farm is sold.
However, the company that purchased the farm lets the equipment rust, the fields go fallow, and the barn collapse. Why would they purchase a profitable farm if all they were going to do is let weeds grow and shut it down. The answer comes later, when 400 future housing plots are identified for sale at $400,000 each. Turns out, while the farm was profitable, the land was worth MUCH more as a housing development. Rather than earn $10,000/year in profit through hard work, the purchasing company turned a $3,000,000 purchase into a $160,000,000 real estate deal.
The farm could have continued, as it was making a profit, but it wasn't making nearly as much of a profit as it could have made. (not that I like farm's beind developed, but I think this is a good example to demonstrate why seemingly profitable enterprises get shut down after a buyout)
Yes. The 'how' is very important.
If a plane suddenly crashes mid-flight, and I'm due to fly on that same model next week, I'd be concerned. If the crash was due to a fundamental flaw in the fuselage, I'm cancelling my flight. If it turns out the crash was due to the plane flying over rebel-held lands and being shot by a missile, my concern about my flight from Maryland to Vermont is greatly reduced.
I find it shortsighted to believe that an experimental fertilization method that's never born a single child should be allowed without testing.
I'm all about personal liberty, but safety needs to be a concern too. If the doctors can demonstrate that this method is at least as safe as normal IVF (safe for the parents AND potential child) then have at it, but until then, let's temper our excitement
I'd also tread very carefully around what looks and sounds like a potential new form of eugenics.
Until I had my first child, it was quite the experiment. Lots of room for error too. But I suppose it is better to leave things to chance, and hope on that first ultrasound that everything looks to be developing properly.
How can you claim that they price older games at lower than used game prices?
Back in the cartridge years, I was able to pick up games by the BOX load from flea markets or yard sales.
Competition simply doesn't exist in a market where things are under copyright. As there is no compulsory licensing model for software, it's not like you can purchase your product from a different supplier. If that were the case, I'd be able to play Heroes VI and not have to do business with Ubisoft's Uplay crap. (or Origin for EA games, etc)
Consider that I can buy many year old initially $60 games from steam for like $10. Because the game is still being sold, there's still incentive to fix/patch/expand the game.
Roughly speaking, the results were that new game consumers don't pay any more(the new game is slightly cheaper, on average, by about the same amount as what they'd be able to sell it to gamestop for), used game consumers don't pay more, and the studios get more money vs resellers, increasing their profits and encouraging more/bigger games.
Consider that I wanted to buy a game for my wife, but that game was no longer offered for sale because original company went out of business and was sold. Under the no-resale model, I'm SOL. Unless I happen to get lucky and the company that owns a portion of the sold company (they are never sold 100% to a single party) feels like monetizing some IP, and spends the time to collect all of the other IP fragments, and remarket the game, I don't have the option to buy it anymore.
With the resale model, I could hop down to my local gamestop, or craigslist, or secondhand store and try my luck there.
I don't think you can say I hold the purse strings when my taxes are withheld before I even get my paycheck.
What do they have on her?
A husband that makes a fortune through her legislation and owns companies which profit from defense contracts?
They don't need anything on her.
It doesn't have to be large pieces.
Imagine you want to rebuild a car with 'original' pieces, but are missing something like the custom lug nuts. You can find someone with the vehicle, take a scan of THEIR lug nuts, and then use that scan to reproduce the small component.
Sure you could just use generic lug nuts, but when you are dealing with high end restorations, people do actually care about the little details like this.