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Comment: Re:Not news worthy (Score 2) 188

by Rogerborg (#43553167) Attached to: Electronic Arts Slashes Workforce

You don't "lay off" in order to recruit "new people". In many jurisdictions, you can't do that legally.

Not that EA has ever cared about silly little things like employment laws.

Incidentally, I work for a 10,000+ employ software company, and to my knowledge and belief, they have never "laid off" anyone, ever.

I'd better tell management that consistent year on year growth - and regularly heading up the best companies to work for lists - is "abnormal" and "unhealthy". They're doing it wrong!

Comment: All estimates are bullshit anyway, and here's why (Score 1) 297

by Rogerborg (#43530649) Attached to: Overconfidence: Why You Suck At Making Development Time Estimates

Because by the time anyone who could come up with accurate estimate is asked for their opinion, the product has already been sold and the contracts signed.

Prioritise the order of development and get on with it. It'll be done when it's done, you'll get paid or you won't. Wasting time producing imaginary numbers has never fulfilled a contract, ever.

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