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Comment: Re:Busy databases (Score 3, Interesting) 438

by Cylix (#40175975) Attached to: Ask Slashdot: What Type of Asset Would You Not Virtualize?

That is more of an issue of accounting.

At a shop I used to work out we broke out the cost per spindle and that purchase had to be paid by the org that need the resources. Absolutely everyone and their mother wanted completely horrendous amounts of resources for every 2 bit project. However, since we were in the business of actually ensuring there was a return on the investment we had to enforce resource allocation.

This translated to a few interesting things. Projects had to be approved and had to be assigned a budget. Resources were fairly well managed and projected utilization was also fed into the overall purchase. We could not actually purchase new hardware without funds and you can be damn sure we weren't dipping into our org funds to pay for someone elses project. If the PHB had enough power to say "do it" he also had the power to allocated resources.

Probably the only thing that made any of this actually work were that budgets were real. ie, this is the cash you get to fund your project... don't waste it all on licensing or else you get no hardware. (I also said a few things) Head count was also tied to this resource allocation. We had man hours to apply to given amount of staff and the only way to get more help was to ensure budgets were enforced. We were pretty good about ensuring budgets were enforced from even the lowliest tech because over expense could very well end that lowly guy on the food chain. (Being consciously aware of these makes helps to turn your most ineffective resource into the most effective!)

Now, I had one moronic group under-spec and over spend their budget. I had to knock on some doors, but I effectively managed to get them donated hardware from groups who way over-killed on budget planning. They were grateful and I brought costs down by not putting more junk on the dc floor. However, I sometimes think I should have let survival of the fittest win out there.

Comment: C3 (Score 1) 159

by Cylix (#40142047) Attached to: Digging Into the Electrical Cost of PC Gaming

I would suspect C3 sleep states are supported on a majority of systems by now. Perhaps I was just lucky when I picked up the hackintosh board a few years ago. Now, I simply use a reasonably long idle timer and the system goes to sleep/power off. It takes a few seconds to come back out of that state and wholly beats a cold start.

I guestimate my home system gets about 3-4 hours of usage each day during the weekday. In addition, there are plenty of other device around the house which support other core services.

I don't know if it's so much about being green as it is the sensibility to turn a light switch off if it's not in use.

Comment: Re:So Many Good Alternatives (Score 1) 210

by Cylix (#40126037) Attached to: <em>Dungeons &amp; Dragons Next</em> Playtest Released

Back in the day, we had a fairly good GM and wouldn't let you gimp yourself on a bad roll.

We even implemented a blue mage class for my character. Sure, you can learn spells as long as you survive the effect (percentage chance of course). The positive offset was the class could learn monster magic. ie, a needleman attack.

This more or less barred the character from certain forms of magic, but it made a far more interesting game.

Comment: Re:And dont you DARE close your eyes or not listen (Score 1) 578

by Cylix (#40106743) Attached to: Fox Sues Dish Over "Auto Hop" Ad-Skipping Feature

MythTV has a commercial skip functionality which attempts to automate the detection with several factors (frame, scene change, logo removal). I had thought they included decibel, but I see no mention of that now.

SciFi (SyFy now) seemed to take great joy in mucking with this or at least only their prime time shows seemed to anger the mythtv gods. At least when they had programming I watched. On a side note, WOW, nostalgia begged me to see what their schedule looks like and I'm now completely surprised they are still on the air.

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