They're also self-replacing. MREs don't fill (or recycle) themselves. If it was possible to reach a point where food could be grown sustainably for even a few people, that would be a huge boon toward more permanent research outposts (think Antarctic research stations or the ISS, not Luna City or a Mars colony). For that matter, that would be the first step toward making a viable colony too... you may not be able to make one completely self-sufficient out of current tech, but you should try to get closer than needing to send up *everything* that gets consumed!
Indeed, and then wash my hands in the sink, and maybe stop at the drinking fountain. Hey, look at me stealing water! That costs money, you know!
I've played Eve for over seven years, and aside from one scam when I was just starting out (and which cost me a pretty trivial amount of my total wallet, as I was pretty suspicious of it) and one unfortunate incident where a moderately valuable ship of mine got stolen by a (very rapidly former) corpmate, I've had no trouble of the sort you describe. I've lived in everything from highsec to wormholes. I've run missions, belts, complexes, roaming gangs, and fleet combats, operated as scout, FC, bait, and logistics (unarmed repair ship). I've lost ships supporting allies in combat, but never because those allies turned on me. I've been in several corps and even more alliances. I've flown with real-life friends and with people who live halfway around the world from me. I've given loans and had them paid back, and taken loans out myself. I've lived in a communist system where all our loot went to the corp in exchange for free ships and modules at need.
I've been doing this since 2006, and I'm in no way a good judge of character. I just try to fly smart, and look for situations where self-interest keeps people together. It works.
The best way to get into Eve is to join a friend who already plays, who can show you the ropes and maybe give you an influx of starting cash (5M is nothing to a player who has been in the game for a year - a single gun on one whip may cost more than that - but it'll outfit a newbie for basically their whole trial without needing to grind). Ideally, that friend would also have a corp which is welcoming of newbies, so once you're past the basics of the game and have, for example, basic tackler skills (this takes maybe three days of training), you can join in the roaming gangs (or mining fleets, or whatever you want to do).
Another advantage of that friend who knows the game already is they'll be able to help you figure out just what it is that you want to do. There are a lot of ways to play the game, and it helps to have a goal already when you're going in. There's no classes - any character *can* learn to do anything - but it takes time; the game is over ten years old and as far as I know, it's still impossible for one character to have learned all the skill paths to maximum. There's just too many of them.
Is it actually going anywhere? Last time I tried EL (some years ago), it had no meaningful story or gameplay hooks. Just another cookie-cutter fantasy MMO, without even the polish or breadth of other such games. The graphics were awful too, which didn't bug me much but certainly weren't a reason to play.
You're doing it wrong. It's an MMO. If you aren't making it on your own, *JOIN* one of those corporations (or get a bunch of people together and create your own).
Or go solo. It's entirely possible. It's risky and requires a lot of skill, and you'll get blown up a lot at first... but if you're actually good (and combat is Eve is much more skill-based than a casual observer might think) you can easily find, and win, small fights all day long. Yeah, you'll need a good ship (which means money and training time), but the risks are also lower when you're starting out. Be a pirate. Be a mercenary. Take over a wormhole.
You make the rules, man. That's the essence of the game. It's like libertarian paradise. Would I want to live there for real? Hell no! But it's a fun thing, to go out and fight, solo or with a small gang or with a massive battle fleet.
That doesn't mean you can't use open-ear Bluetooth headset for voice navigation/phone usage, without music.
Because you can navigate the command prompt and write batch scripts, are familiar with driver configuration concepts (still relevant today if you're developing them, admittedly pretty useless just as a user of PnP hardware), know what Windows binaries look like inside (assuming you used the debug program available at the time), understand hierarchical file systems and the Windows registry, are familiar with Windows shortcuts files, are familiar with Windows' built-in programs (really, many of them haven't changed that much since 98), probably have pretty good keyboarding skills (that was one of the main things I learned in elementary school computer classes, and I'm probably within five years of your age), and plenty of other things, both vendor-specific and not? Computer skills don't just evaporate with each new OS release, or even switching between completely different systems (although it sometimes feels that way when I use a Mac, and yes, I use both Linux and FreeBSD...)
If it was compiling down to
I did read the article and while I had a typo in the first line of my comment, I think it's silly that he says he would be less likely to hire someone with an MBA.
As a one-time worker bee who is now a part of senior management (with an MPA and not an MBA, although they are pretty similar) I understand what he is saying but I disagree that people should have a better chance of being hired because they have the three letters next to their name.
I hire for open reqs based on the PERSON and their SKILLSET, not the degree they may or may not hold. You know, the way it should be. What Musk is promoting through another one of his ridiculous soundbites is that we should pay more attention to degrees (good or bad) than the skills someone brings along with them.
Musk can be absolutely brilliant and incredibly and insanely stupid all at the same time.
Worth noting: "federal contractors" working on behalf of the NHTSA are not cops. I'm not saying that shooting them would have been a god use of one's time, but this *is* Texas. I'm a bit surprised if none of them were at least threatened with a gun if the "100 percent voluntary" part is as BS as people are claiming.
I actually consider YAST2 (the "s" stands for "Setup", by the way, though it does much more than OS installation and package management) one of the key reasons to use [open]Suse. All-in-one-place administration of the system, available through several different UIs (QT/KDE3, QT/KDE4, GTK, ncurses, and probably more), is nice. It provides pretty extensive help information explaining each of the options even in the "Advanced" panels. It lets you view the config files it's changing right in the tool, including editing them yourself (in case you can't find the option you're looking for in the UI). It tells you what it's doing at every step (writing this file, running that tool, disabling or enabling interfaces, loading or unloading drivers, etc.).
It's actually helped me become better at *nix administration in general, because it gives me the ability to see what's possible (not literally every option, but far more than the typical ~20% that is all that 80% of users ever need), and to see what changes it makes to the system when I select those options (so I can duplicate them myself, including on other distros or even on non-Linux POSIX systems in many cases). The preponderance of UIs (more accurately, of UI toolkits; the actual UI always looks about the same) means that even if the X server won't start, or I'm SSHed into the box and don't want to deal with X forwarding, or I'm on the machine of somebody who uses GNOME (I prefer KDE), I can sudo yast2 and get a familiar set of tools. It's a truly handy utility.
And, as the AC parent indicates, it is of course optional and open-source. If you don't like it, don't use it. If you think there's a problem, file a bug report, or patch it yourself, maybe submit your patch if you want to. But believe me, it beats all the other distros' admin tools (at least, among the many versions of 8 or so reasonably popular distros that I've tried, including quite a few versions of Ubuntu) hands down.
Countdown running again. T - 56 Minutes.
Still my preferred Linux distro for desktop productivity (where the important points are A) easy to tell it what I want it to do, and B) it does it well, without needing a lot of hand-holding but also without needing me to fix anything afterward). Backtrack (I suppose I should really upgrade to Kali now...) and FreeBSD in VMs, for work and play respectively.