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Comment: Re:Very nice (Score 1) 509

by HalAtWork (#43985199) Attached to: Sony's PS4 To Have Less Stringent DRM Than Microsoft's Xbox One
Valve has guaranteed that if Steam shuts down they will flip the switch and turn off your DRM. You can also back up copies of your game and go completely offline with the system. The prices are also cheap so it offsets the inconveniences a bit. In that way, it would make me happier than the Xbox One.

Comment: Very nice (Score 2) 509

by HalAtWork (#43974761) Attached to: Sony's PS4 To Have Less Stringent DRM Than Microsoft's Xbox One
I was going to build a steam box if this didn't happen. I collect consoles and games*, and I'm not sure if I want the Xbox One because it's not guaranteed I'll be able to play my games 10 years down the road.

* Not for the value, but my old games are still fun and if I keep them I don't have to re-buy them or wait for the stars to align for games like Earthbound to come out intact
Microsoft

Microsoft Attempts to Woo Students With 'Crowdsourced' Laptops 128

Posted by Unknown Lamer
from the dear-aunt-gates dept.
theodp writes "Q. What do Chris Brown and Steve Ballmer have in common? A. They both want you to Beg for It. GeekWire reports that Microsoft is touting its new Chip In program, a crowdfunding platform that allows students to 'beg' for select Windows 8 PCs and tablets that they can't afford on their own. Blair Hanley Frank explains, 'Students go to the Chip In website and choose one of the 20 computers and tablets that have been pre-selected by Microsoft. Microsoft chips in 10% of the price right off the bat, and then students are given a link to a "giving page" to send out to anyone they think might give them money. Once their computer is fully funded, Microsoft ships it to them.' Hey, what could go wrong?"

Comment: I don't really care (Score 1) 127

by HalAtWork (#43888621) Attached to: Will Your Video Game Collection Appreciate Over Time?
I'm collecting games so that I can re-play them in the future, or play them at all since I have quite a few that are unopened or at least unplayed. And I won't have to rely on any server authentication to do so! I'll also have the original unchanged and uncensored versions. Some games that have been re-released have included modifications and changes that are a result of expired agreements or what the developers deem "fixes" and other such things. Even NES and Genesis games.

Even if the next generation of game consoles holds me hostage, I'll still be able to go back to my game collection and play those however and whenever I want.

Comment: A book from the library, good HELP file (Score 1) 623

by HalAtWork (#43851099) Attached to: How Did You Learn How To Program?
What got me interested in even wanting to program in the first place though was the NES. Because of the tile-based nature of the graphics you could kind of pick the game apart with your eyes, and see how things like collision detection could work, or triggers, simple animations, etc.

I borrowed a book from the library that had simple BASIC programs, and I learned by modifying parts of the program, which was already simple to understand since it could be typed out as one routine that ran from A to Z with simple GOTO statements and IF THEN logic. I figured out that in QBASIC, you could press F1 on any keyword and it would tell you about the syntax, and would give you an example routine. This was invaluable. Coupled with the Find function in QBASIC, I could type in something that had to do with the functionality I wanted, and the Help system would show me the commands that would let me accomplish this.

After a few years of doing this, I started Visual Basic, then Delphi, which was great for my job, but I wanted to do more... I was able to download a tutorial by VLA off a BBS that taught me x86 Assembly, and when SDL came out, there were many great tutorials and I started learning that with C/C++.

Comment: I wish they would've gone further (Score 1) 74

by HalAtWork (#43741853) Attached to: Used Game To Survive? EA Plans To Drop Online Pass
Personally I don't play online, so I was happy to pick up games for a deeper discount when I bought them used. Since they didn't include online anymore, used stores had to price them lower, so that was great.

More often though, I buy my games new, so I wish EA had actually taken this even further. They could have just priced the games at $50 and asked for an extra $10 if you wanted the online, instead of charging $60 for everything bundled together. That way I wouldn't have to foot the bill for the development of something I didn't want anyway. I think gamers would have been overall happier, and EA could have still charged for the online component separately like they wanted to.

"We are on the verge: Today our program proved Fermat's next-to-last theorem." -- Epigrams in Programming, ACM SIGPLAN Sept. 1982

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