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Justice Not As Blind As Previously Thought 256

NotSoHeavyD3 writes "I doubt this is much of a surprise but apparently Cornell University did a study that seems to show you're more likely to get convicted if you're ugly. From the article: 'According to a Cornell University study, unattractive defendants are 22 percent more likely to be convicted than good-looking ones. And the unattractive also get slapped with harsher sentences — an average of 22 months longer in prison.'"

Seeing the Forest For the Trees 64

swframe writes "A new object recognition system developed at MIT and UCLA looks for rudimentary visual features shared by multiple examples of the same object. Then it looks for combinations of those features shared by multiple examples, and combinations of those combinations, and so on, until it has assembled a model of the object that resembles a line drawing. Popular Science has a summary of the research. I've been working on something similar and I think this accomplishment looks very promising."
XBox (Games)

Devs Finally Finding Success With Xbox Indie Games 65

McBacon writes with this excerpt from "Often dismissed as a failed venture, the Xbox Indie Games programme has earned successful man-and-his-dog developers tens of thousands of pounds from sales of their homebrew games. Wired explores the success stories of this hidden marketplace. ... now, more than a year since its launch, the Xbox Indie Games are seeing something of a revival. Microsoft has made huge strides to improve the service, games are beginning to be taken more seriously and success stories are becoming more and more common. Especially for [James] Silva, a New York-based developer, who became an impromptu Indie celebrity after his game The Dishwasher won Microsoft's Dream-Build-Play competition. He says he's 'absolutely thrilled' to have seen I Maed a Gam3 w1th Zomb1es!!!1 — his latest game — become a cult hit, for gamers to flock to it in record numbers and to have sold over 200,000 copies."

Philosophy: A route of many roads leading from nowhere to nothing. -- Ambrose Bierce