Comment: Re:Scary (Score 1) 140
In games it's a matter of level of detail though (either for the CPU/memory or simply workload for the animators). A body skeleton typically consists of around 30 bones. If two hands with 5 fingers get 3 bones extra that doubles the load for relatively little effect. For a single player character it's still worth it. For NPCs it typically does not make the cut.
In animation each bone typically has 6 degrees of freedom so it is no problem to copy any hand movement. Doing the same with servos in robots at a natural speed and in a coordinated manner is a lot harder.
In animation each bone typically has 6 degrees of freedom so it is no problem to copy any hand movement. Doing the same with servos in robots at a natural speed and in a coordinated manner is a lot harder.