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Programming

Game Development In a Post-Agile World 149

Posted by Soulskill
from the slowly-but-surly dept.
An anonymous reader writes "Many games developers have been pursuing agile development, and we are now beginning to witness the debris and chaos it has caused. While there have been some successes, there have also been many casualties. As the industry at large is moving away from the phantasmagoria of Agile, Gwaredd Mountain, Technical Director at Climax Studios, looks at Post-Agile and what this might mean for the games industry."
PC Games (Games)

+ - PC Gaming is Dead! Long Live PC Gaming!->

Submitted by
Vigile
Vigile writes "We've all heard id Software and Epic Games claim that development of PC-only games is dead and that consoles are going to be the platform of the future. It's all been said before, but this time it seems the idea is holding more ground than it used to. What is left for the PC to survive as a viable gaming platform? A good editorial on the subject explores the ideas of development cost, gaming genres that just don't work on a console and game mods to defend PC gaming."
Link to Original Source
The Internet

+ - Rural broadband crisis hurts residents & compa-> 1

Submitted by
Ian Lamont
Ian Lamont writes "Thanks to profit-oriented telco industry in the U.S., rural residents don't have as much access to broadband services as those who live in urban or suburban areas. According to the federal government, just 17% of rural U.S. households subscribe to broadband service. But the problem is more than a conflict between Wall Street and small-town residents wanting to surf the 'Net or play Warcraft — the lack of broadband access prevents many businesses from growing and diversifying rural economies, as it's expensive or impossible to get broadband:

Soon after moving to Gilsum, N.H. (population 811), [Kim] Rossey learned that he couldn't get broadband to support his Web programming business, TooCoolWebs. DSL wasn't available, and the local cable service provider wasn't interested in extending the cabling for its broadband service the three-tenths of a mile required to reach Rossey's house — even if he paid the full $7,000 cost. Rossey ended up signing a two-year, $450-per-month contract for a T1 line that delivers 1.44Mbit/sec. of bandwidth. He pays 10 times more than the cable provider would have charged and receives one quarter of the bandwidth.
The author also notes that larger businesses are being crimped, from a national call center to a national retailer which claims 17% of its store locations can't get broadband."

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Biotech

+ - Nuking cancer cells with alpha particles?

Submitted by
Roland Piquepaille
Roland Piquepaille writes "Radiotherapy is widely used to fight cancers. Today, only beta particles are approved by health regulators, such as the U.S. FDA. Beta particles are small and travel fast, but it takes thousands of them to kill a cancer cell. Now, U.S. researchers have found a way to use alpha particles to destroy cancer tumors by encapsulating them inside carbon nanotubes. These alpha particles, which are 4,000 times bigger than beta particles, are much slower but are more efficient. According to the researchers, 'cancer cells can be destroyed with just one direct hit from an alpha particle on a cell nucleus.' But major issues need to be overcome before future treatments become possible by using them. Read more for additional details and a picture showing how the alpha particles could be packaged inside carbon nanotubes to destroy cancerous cells."

Ernest asks Frank how long he has been working for the company. "Ever since they threatened to fire me."

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