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Comment: Could have at least put it in an attractive case (Score 1) 96

by Goodl (#37313656) Attached to: Stuffing a PS3 and an Xbox 360 Into a PC Case
Meh, I'm in the unimpressed camp, it's hardly of benheck's level with no water/custom cooling, board mods or anything special at all really. He may as well have thrown both consoles in a cardboard box (a partucularly ugly one) and stuffed the cables through holes in the side. Not to piss on anyones bonfire or anything, I'm sure he got a lot out of it personally. I see a lot of mods and that's not a good example for a front page submission.

Comment: I cannot understand Sony's rationale (Score 1) 437

by Goodl (#35137136) Attached to: Sony Lawyers Expand Dragnet, Targeting Anybody Posting PS3 Hack
We have just discussed this round the table on our lunch break in work (Server Engineers), not a single one of us can think of how this can possibly end well for Sony, In fact I have seen this 'Streisanding' across the office as beta geeks from the service desk etc. come and ask us what all this 'Jailbreaking' on the PS3 is all about and why they are so upset about it. This is such a dumb move that anyone with an ounce of technical knowledge would have advised against. This behaviour has repercussions far beyond its intended target and its scary. I just hope they get slapped down and slapped down hard.
Wikipedia

Wikipedia and the History of Gaming 240

Posted by Soulskill
from the citation-needed dept.
Wired is running a story about Wikipedia's tremendous contribution to documenting the history of video games, and why it shouldn't necessarily be relied upon. Quoting: "Wikipedia requires reliable, third-party sources for content to stick, and most of the sites that covered MUDs throughout the ’80s were user-generated, heavily specialized or buried deep within forums, user groups and newsletters. Despite their mammoth influence on the current gaming landscape, their insular communities were rarely explored by a nascent games journalist crowd. ... while cataloging gaming history is a vitally important move for this culture or art form, and Wikipedia makes a very valiant contribution, the site can’t be held accountable as the singular destination for gaming archeology. But as it’s often treated as one, due care must be paid to the site to ensure that its recollection doesn’t become clouded or irresponsible, and to ensure its coalition of editors and administrators are not using its stringent rule set to sweep anything as vitally relevant as MUDS under the rug of history."
Games

Capcom 'Saddened' By Game Plagiarism Controversy 163

Posted by Soulskill
from the all-the-way-to-the-bank dept.
Capcom's recent release of action platformer Maxsplosion for the iPhone caused indie developer Twisted Pixel to call Capcom out for copying the concept from their successful Xbox Live game 'Splosion Man. Twisted Pixel said they had no plans for legal action, since they were "too small to take on a company like Capcom." The indie studio had even pitched the game to Capcom for publishing at one point, but were declined. Now, Capcom has released a statement denying that Maxsplosion's development team had any knowledge of the meetings and saying, "MaXplosion was developed independently by Capcom Mobile. Nonetheless, we are saddened by this situation and hope to rebuild the trust of our fans and friends in the gaming community."
Role Playing (Games)

Why BioWare's Star Wars MMO May Already Be Too Late 328

Posted by Soulskill
from the i-find-your-lack-of-faith-disturbing dept.
Since the announcement of Star Wars: The Old Republic, many gamers have been hopeful that its high budget, respected development team and rich universe will be enough to provide a real challenge to the WoW juggernaut. An opinion piece at 1Up makes the case that BioWare's opportunity to do so may have already passed. Quoting: "While EA and BioWare Austin have the horsepower needed to at least draw even with World of Warcraft though, what we've seen so far has been worryingly conventional — even generic — given the millions being poured into development. Take the opening areas around Tython, which Mike Nelson describes in his most recent preview as being 'rudimentary,' owing to their somewhat generic, grind-driven quest design. Running around killing a set number of 'Flesh Raiders' in a relatively quiet village doesn't seem particularly epic, but that's the route BioWare Austin seems to be taking with the opening areas for the Jedi — what will surely be the most popular classes when The Old Republic is released. ... the real concern, though, is not so much in the quest design as in BioWare Austin's apparent willingness to play follow the leader. Whenever something becomes a big hit — be it a movie, game or book — there's always a mad scramble to replicate the formula; in World of Warcraft's case, that mad scramble has been going for six years now. "

Comment: Single player game with multiplayer enemies? (Score 2) 439

by Goodl (#34512808) Attached to: Single-Player Game Model 'Finished,' Says EA Exec
I have always thought a good idea would be a solid single player game where the multiplayer aspect would be the role of the enemies, as an enemy if you were killed by the player you would be transported Agent Smith style into another host enemy. Would certainly improve the replayability of a title, maybe make the multiplayer component free or at minimal cost to keep the numbers up,
PC Games (Games)

Top Final Fantasy XIV Devs Replaced, PS3 Version Delayed 89

Posted by Soulskill
from the bad-news-bears dept.
After Final Fantasy XIV's troubled launch and subsequent attempt to placate angry fans, Square Enix has decided that the game's leadership needs to be replaced. They've asked players to patiently stick around until they're ready to unveil their new plans for the game, extending the free trial period to compensate. Square also announced bad news for PS3 owners who were still somehow interested in the game: "Regarding the PlayStation 3, it is not our wish to release a simple conversion of the Windows version in its current state, but rather an update that includes all the improvements we have planned. For that reason, we have made the difficult decision to delay the release of the PlayStation 3 version beyond the originally announced date of March 2011."
Government

China's Influence Widens Nobel Peace Prize Boycott 360

Posted by timothy
from the friends-of-un-friends dept.
c0lo writes "Not only did China decline to attend the upcoming Nobel peace prize ceremony, but urged diplomats in Oslo to stay away from the event warning of 'consequences' if they go. Possibly as a result of this (or on their own decisions), 18 other countries turned down the invitation: Pakistan, Iran, Sudan, Russia, Kazakhstan, Colombia, Tunisia, Saudi Arabia, Serbia, Iraq, Vietnam, Afghanistan, Venezuela, the Philippines, Egypt, Ukraine, Cuba and Morocco. Reuters seems to think the 'consequences' are of an economic nature, pointing out that half of the countries with economies that gained global influence during recent times are boycotting the ceremony (with Brazil and India still attending)."

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