A few more is obviously better.
A few more is obviously better.
One thing I thought about AI is that it will do two things: Concentrate wealth and allow one man to control a perfectly loyal army.
So whoever makes AI really needs to think deep and hard about how to control it with back door access or secret password inputs or something. You'd basically yell some strange series of words to the robots and they'd shut down. The technology could easily be used to have mankind have extra factory workers. But it'd also be be easily abused and exploited for harming people.
So the stupid/scary thought I had is,"Don't shy away from making AI because it could do harm. Be the first guy who does it, so you can put some obfuscated code in there that can shut it down if it goes rampant because a bad guy gave it commands."
Now truth be told, I'm not going to be the first guy who does it. All I know is the rough components/software needed to make it.
Its interesting to think of what society would be like if robots did all the labor. Who gets all the wealth then? The guys who own the robots? I'm sure that's how it'd begin, but as more and more people lost jobs, how will they survive? (we're kinda moving to that now even without AI, but with automation/cheap labor)
I always wonder why a motorcyclist can get away with passing safety regulations, when cars are so heavily regulated with safety. My theory is that the big auto manufactures just don't want little auto manufactures competing in the US market. If a motorcyclist will get hurt 29x more likely than a car driver, you'd think they'd be more generous on what passes safety in a car.
I'm all for safety, we should all drive safe, but people should have the right to buy super cheap foreign cars with less safety regulations. Even if you're twice as likely to get hurt in a car, you're still 15x better than driving a motorcycle.
I live in a family of people who can do pretty well under the hood for repairs. They've said they think it'd be great if auto manufacturers would go the reverse direction and make vehicles designed to be worked on. I'm not surprised car manufacturers are admitting they've been designing vehicles harder and harder to work on.
I don't know how many of you watch the auto auction sites on television, but those old 60s/70s vehicles seem to only go for a couple grand. If you're in the market for a car and you're low on cash, a nice shiny chunk of steel could be superior to whatever you might get used locally. Used cars always a risk because the people selling them might be doing it just because the car has hidden problems.
You don't keep running back to town for a ton of arrows and selling stuff. That's just boring. If you're really trying, you might have even tried to check every time the elite object guy was selling. This was boring.
No hovering next to stairs for easy escape which feels like cheating
Identifying potions, equipment and mushrooms becomes a lot more fun. Um, I have no food left! I guess its time to id the mushrooms and scrolls
Rules: Never take up stairs or recall. If you accidentally recall from id by reading, don't use the store or stairs, just recall back to where you were by buying a scroll( you should have enough gold). If you find down stairs, you don't need to take them until you're ready.
The only sane approach is Half Troll warrior. It sounds far fetched since they need to eat twice as mutch, but you need the brute strength for extra attacks to fight orcs and trolls before you have: Phial and enough food.
Sell everything you have to buy food/light. You may want to keep your weapon. You may want to add to the challenge by saying no town even to start.
You will want to clear the first 5-10 levels and just go down stairs without resting for wandering monsters.
Once you're about 10-20, you need to figure out if you want to rest or go down in stairs.
I go down in stairs if:
I'm getting low on food, fresh levels are more likely to have food.
There's a boss critter I can't handle. But going down in stairs makes it more challenging, so you might end up spiraling downstairs to a death condition because monsters are too tough.
When light is low, I dive for more light. Remember to make your rest macro remove your light before you rest. If you're really detail oriented, have a light removal macro when you enter rooms with light, but I find you don't need this. Light isn't as big as a problem as food(but is a possible loss condition)
The results is sometimes you dive further than you want to just to get food/light or avoid a boss or situation. Then you need to be aware of monsters that paralyze or breath you can't resist. It feels great when you get a Phial, or pile up satisfy hunger scrolls.
Now other classes can win! I especially started with the cleric/priest/druid or whatever gets a book of satisfy hunger, but I find that Morgoth needs to be whacked in melee, and the best melee is a fighter to do damage quickest. Also there's nothing more annoying than getting belted with a bunch of flames and your spell books all disappear and can't easily be restored. Play around, see what you can do.
No up stairs Angband is a whole new game, one which actually has challenges you can't exploit your way around. I'd say its one of the best games of all time, but few people even know about it. Make sure you get a version with autosquelch so the end levels don't slow you down sorting through trash on the floor.
Boulderdash wasn't bad either for an early C64 game when I experienced it. There was something about the rising sun coming over the horizon in more complicated games than atari2600 could provide that just opened a young kid's mind.
Now good old Turbine is still around, but for some strange reason, they quit trying to make original MMORPGs. Personally, I think the next big MMORPG might be an action oriented game where you need to think when you fight instead of faceroll. Will one of these new space combat and economy games be good?