One reason lectures are so popular is that they are far, far easier for the instructor. Putting together a useful interactive activity is much harder than simply planning what to say. Even incorporating someone else's pre-designed activity is difficult to synchronize with one's own lesson plan. At the grade school level, I believe there is considerable room for improvement through teachers learning how to share and use activity plans.
At the college and graduate school level, it gets much harder on the professor as potential sources of planned activities thin out and specialization increases. Increasing interactivity demands much more time of these professors since most such improvements will have to be custom-designed for the class. Given the social structure of university compensation (research counts, teaching doesn't), I find it hard to see interactivity at the college or grad school level increasing very quickly.
That said, college and grad school courses are perhaps more interactive than they are given credit for. They often meet just a few times a week, reducing the boring lecture hours, and assign a lot of homework, increasing interactivity in a way that fails to appear in the studies cited.
For context, I am an adjunct professor (at the graduate school level). Based on this daily of studies I try to include some interactivity but it's really hard, so that mainly degenerates into a few intra-class status quizzes. My classes tend to meet for 2.5-3 hours per week, and have 5-20 hours of homework on top of that.