"the service will offer unlimited data, talking and texting" -- Unlimited data. Notice that bit there? I have no idea how fast it is or anything, but last I heard nearly all carriers in the US have ridiculously low datacaps.
I'm not sure that WhatsApp has a leg to stand on as reverse engineering is allowed, and could be opening themselves up to legal action.
Companies providing an online service are perfectly within their legal rights to deny users of 3rd-party applications, it has nothing to do with reverse-engineering. They can't deny you from reverse-engineering stuff and using that stuff on your own, but they can deny you access to their services, then.
Me, I don't really like watching other people play, per se, but every now and then I stumble upon a game on Steam that looks interesting and then just with a few click of the mouse I can actually check out what it looks like when being played for real. I find that pretty great.
Personally, I think it's actually pretty swell. I have a Core 2 Duo T7500 - laptop serving as a small-time server at home and compared to that this AMD E1 Micro-6200T provides 75% of the performance at ~11% power-consumption! Of course, compared to desktop CPUs it's going to suck ass, but hell, would it be fair to compare a Pinto to a Ferrari and complain about the performance?
I have a Facebook-account due to family, but I make maybe one post a year there and I never like anything whatsoever. What does such an algorithm tell about me? I mean, it sounds to me like the algorithm is already biased towards certain kind of people from the get-go if it only applies to socially-outwards people who enjoy "liking" stuff on Facebook.
It sure looks like scam, and even if it wasn't it at least doesn't look like trustworthy or that the people behind it are too skilled. Even their website is like it was made by a 12-year old, including faulty UTF-8 and all. It certainly doesn't instill any sort of confidence in these folks!
A lot of the various Internet-engineers disagree with you. Have you looked at how much traffic is spent on nothing more than headers? There's a lot of stuff spent on those. Now, multiply that with the said scripts and other files you mentioned, with every single file or request generating all those headers. Then, multiply all that with the number of users accessing the servers, and you have shitloads of traffic eating away at your bandwidth all needlessly. There have been a lot of attempts all around that try to reduce this clutter, like e.g. Comet, WebSockets and so on.
You're only seeing things from the perspective of the end-users, but for those running servers or those providing the bandwidth it does really matter.
Actually, it seems the attackers are mostly just a loose bunch of youngsters trying to emulate the big groups, ie. Lizard Squard and Anon et.al. I certainly have not heard anything hinting towards any ransom. F-Secure already has identified and knows from before of several of the attackers, so we can expect arrests soonish.
The compiler doesn't actually do parallel processing when you're compiling the kernel, it does multi-processing and that's the crux here; when you're compiling the kernel each process that spawns works on its own set of files -- multi-processing, that is -- whereas if it was doing parallel-processing they'd be working on the same files simultaneously. They are two very different concepts and you're confusing them.
Is SSD reliability/longevity still lower than the HDD's, or is that no longer true (or is the opposite true nowadays)?
http://hardware.slashdot.org/s... -- Two petabytes of data written on a cheap, consumer-grade drive and it's still going strong. Not all drives last that much, but basically you can use the drive for two decades without much worry. Of course you're still better off using a non-SSD for something that keeps on chugging data to the drive 24/7, but for pretty much any other use-case they're perfectly fine these days.
"Because people will move or travel, and all there games will stop working" -- This has nothing to do with the games not working, it's only about being able to buy games or gift games in those cheap areas. If you have bought the game it'll still continue to work, regardless of where you bought it or where you're playing it in.
Have you checked if it uses HTTP or HTTPS for its traffic? If it's just plain-old HTTP you could redirect the traffic to Sony's servers to a server of your own instead and always just reply with "everything is ok, no updates available, please continue." That's what I've done to several apps and appliances, thereby removing myself from their prying eyes and granting me access to things even when manufacturer's servers are unavailable.
What is a disaster is the PC controls.
Ugh. Why do so many AAA-games ship with broken controls on PCs? That really pisses me off. I was planning to buy the game, but now.. well, I've been burned by horrible controls so many times in the past that I'm just not so keen on repeating that anymore
Your wife's phone is rooted, that's what SuperSU is about.
That's what I came here to check. Would have been a useful bit of information to mention in the blurb.