That gives me a brilliant idea for a way to salvage this game. They could include the code and call it SimDev.
Simulate the experience of being called in to finish a non-working software project that's gone over budget and missed half its requirements. Track down and locate SimBugs!
Intellisense, er, SimAdvisors will give you tips along the way! How close to zero can you get your fatal compile errors, er, rather, "SimComps"?
They could even include DLC as DLC. The "SimDLC" DLC will let you experience disabling features, and then attempt to rebrand them as value added features after launch!