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Submission Summary: 0 pending, 16 declined, 1 accepted (17 total, 5.88% accepted)


Submission + - LoveFilm Switches to Silverlight only (

FyRE666 writes: I've just received an email telling me my LoveFilm streaming service is switching to Silverlight only in the next few weeks. (LoveFilm is the Equivalent of Netflix in the US.) This means no more streaming on Linux, or any device that is not compatible with Silverlight. LoveFilm claims they require the extra security that Silverlight offers, over the current Flash system that works everywhere, oh, and that the movie studios demanded it. It'll be interesting to see how popular this change is, especially since Silverlight is even less stable than Flash on my PCs, and uses more CPU. So it's goodbye to LoveFilm from me!

Submission + - Steve Jobs - dead at 56 (

FyRE666 writes: Not much to say other than the computer industry has lost perhaps one of the most influential figures of the last few decades. Only a few weeks after resigning his post at Apple, Steve has died.

Submission + - IE9 Released - new performance king? (

FyRE666 writes: "Yesterday, Microsoft launched IE9 to the masses, and even as a hardcore Firefox fan I'm blown away by the performance of this new version of IE. From the demos up at the launch site, to my own tests with Canvas ( ) IE9 leaves everything else far far behind in sheer rendering performance. Are there any builds of Chrome/Firefox or Opera that are even close to this level of performance?"

Submission + - Android development - the elephant in the room ( 1

FyRE666 writes: An efficient IDE with good debugging tools is essential for a happy coder. Why is it then, that after 2 and a half years the Android SDK is still so bad when compared to environments for other devices? It's not like Google are lacking in-house talent, but despite acknowledging the terrible emulator performance, (including lack of OpenGL support) and clunky GUI building tools, nothing seems to be happening to address the issues. The emulator's performance is blamed on it accurately emulating a device, unlike the iPhone/iPad simulators. However, I believe most developers would like to build against a usable emulator, even if it's not 100% accurate. Let's face it, devs on other platforms devs have had no problems with this model. An emulator/debugging tool that struggles to reach 1/2 the speed of an old G1, while running on an i7 950 with 12GB RAM, is really not cutting it. The fact the emulator only uses 1 core of the CPU doesn't help, obviously.

If Microsoft had produced something like this for people to develop for WP7, there would be universal derision, so why are Google getting a free ride with this?

It would be interesting to hear the views of other Android developers, and how they fare with the current SDK.


Submission + - No Flash on iPhone/iPad a "technical decision" (

FyRE666 writes: The BBC is today reporting on Apple's Steve Jobs defending conditions at Foxconn, recently the focus of reports of sweatshop working conditions, and the scene of numerous suicides from overburdened staff. Unrelated to the story was a quote from Jobs at the end of the article that the omission of Flash was "a technical decision". Previously Jobs has stated they have decided not to include a Flash player as it's a "closed" application, and they support open standards.

"Anyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin." -- John Von Neumann