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Comment: Re:Almost as if (Score 1) 127

by FunkDup (#46405809) Attached to: The Ephemerality and Reality of the Jetpack

Suppose you had an unlimited energy source with negligible weight.

Pratt and Whitney's impressive trimodal nuclear rocket seems relevant (sorry about the weird links, this engine has largely disappeared from the internet). Some of the ideas and materials in this design would not doubt be applicable to a rocket belt regardless of the nuclear capability.

Comment: Re: "Once widely emitted"? (Score 2) 266

by FunkDup (#46364527) Attached to: 3D Maps Reveal a Lead-Laced Ocean

In America almost every family can afford cars. Not true in most Asian societies. (Yes there are exceptions, such as Singapore, hence I said most.)

I don't know how many people in Singapore can actually afford a car but I can tell you that the certificate required to own a car costs $93k for 10 years and the cost of the car can be as much as triple that of a "Western" nation. A lot of people catch cabs.

Comment: Re:Burma - aka Myanmar (Score 1) 221

by FunkDup (#46353411) Attached to: South Park Game Censored On Consoles Outside North America

Despite Buddhisms many wrong notions (like reincarnation)

We do not know that, and neither do you. We live in a mystery in that regard. All we can do if we want to be truthful is admit we don't know what happens after death. We simply don't know. That's the truth

There's lots of evidence that thinking and consciousness require a functioning brain, therefore it is reasonable to believe that you cease to exist if your brain decomposes. At this point, if you want to believe in an afterlife, you need to propose a mechanism for transmigration. The wikipedia page on Bardo says "The intermediate being ...existence is demonstrated by the fact that it cannot have any discontinuity in time and space between the place and moment of death and those of rebirth, and therefore it must be that the two existences belonging to the same series are linked in time and space by an intermediate stage." Which doesn't even constitute evidence let alone proof.

you are clinging to your notions the same way religious fundamentals cling to theirs

You're making wild assumptions about my convictions. I was open to the idea of reincarnation for many years, now once again I'm open to the idea that our universe is statistically likely to be a simulation, therefore an afterlife is possible. It's just that there's only worthless evidence for an afterlife and strong evidence against it.

Comment: Re:Burma - aka Myanmar (Score 1) 221

by FunkDup (#46341607) Attached to: South Park Game Censored On Consoles Outside North America

Myanmar. 'Nuff said. Look it up. The Buddhist right wing clergy are being assholes.

That's disingenuous. Those assholes are dressing up as monks for fun and for profit, not "in the name of Buddhism" (even if that's what they say), and despite the great incentives in that country for assholes to dress up as monks, many of those monks are genuine Buddhists.

Despite Buddhisms many wrong notions (like reincarnation), meditation is immensely powerful. It's like martial arts for your brain. It significantly improves concentration, focus and clarity as well as being a tool that can readily create happiness. Buddhism has done so much to improve peoples lives that assholes in Burma and Thailand don't make it bad.

+ - The Individual Midnight Thread 40

Submitted by unitron
unitron (5733) writes "Trying to figure out time zones is starting to make my brain hurt, but apparently in a bit over 6 hours somewhere on the other side of globe from Greenwich the Week of Slashcott will begin, as Midnight arrives for anyone in that zone, and then it travels west, where I will encounter it in about 23 hours.

So if we can get this thread out of the Firehose, I was thinking that, as the 10th arrives for us in our respective locations, we could leave here what may be our final farewells to Slashdot.

Until Midnight, this is our meeting place, our City Hall, our town square.

(and yes, our playground)

After that I'm not sure where we can congregate to discuss how the Slashcott's going and whether it's time to move on.

I'm going to jump the gun and lay claim to "So long and thanks for all the Karma", and perhaps someone could do a Bob Hope and re-write the lyrics to "Thanks for the Memories".

In the meantime, a bit of housekeeping.

An AC beat me to the week-long boycott idea by a couple of hours, and suggested the date range of the 10th through the 17th.

As part of a group of people familiar with the concept of beginning a count with 0 instead of 1, I really should have spotted the mistake of putting 8 days into that particular week.

So, should Slashcott Week end as the 17th begins, or do we give Dice a bonus day?"

+ - Slashdot Beta Woes 16

Submitted by s.petry
s.petry (762400) writes "What is a Slashdot and why the Beta might destroy it?

Slashdot has been around, well, a very long time. Longer than any of it's competators, but not as long as IIRC. Slashdot was a very much one of the first true social media web sites.

On Slashdot, you could create a handle or ID. Something personal, but not too personal, unless you wanted it to be. But it was not required either. We know each other by our handles, we have watched each other grow as people. We may have even taken pot shots at each other in threads. Unless of course you are anonymous, but often we can guess who that really is.

One of Slashdot's first motto's was "News for Nerds" that Matters. I have no idea when that was removed. I have not always scoured the boards here daily, life can get too busy for that. That excuses my ignorance in a way. I guess someone thought it politically incorrect, but most of us "Nerds" enjoyed it. We are proud of who we are, and what we know. Often we use that pride and knowledge to make someone else look bad. That is how we get our digs in, and we enjoy that part of us too. We don't punch people, we belittle them. It's who we are!

What made Slashdot unique were a few things. What you will note here is "who" has been responsible for the success of Slashdot. Hint, it has never been a just the company taking care of the servers and software.

— First, the user base submitted stories that "they" thought mattered. It was not a corporate feed. Sure, stories were submitted about companies. The latest break through from AMD and Intel, various stories regarding the graphic card wars, my compiler is better than your compiler, and yes your scripting language stinks! Microsoft IIS has brought us all a few laughs and lots of flame wars to boot. Still, we not only read about the products but get to my second point.

— User comments. This is the primary why we have been coming here for as long as we have, many of us for decades. We provide alternative opinions or back what was given in the article. This aspect not only makes the "News" interesting, but often leads to other news and information sharing. It's not always positive, but this is the nature of allowing commentary. It also brings out the third point.

— Moderation. Moderation has been done by the community for a very long time. It took lots of trial and error to get a working system. As with any public system it's imperfect, but it's been successful. People can choose to view poorly modded comments, but don't have to. As with posting anonymous versus with our own handle it's an option that allows us to personalize the way we see and read what's on the site. And as a reward for submitting something worth reading, you might get a mod point of your own to use as a reward for someone else.

Why we dislike Beta and what is being pushed, and why this will result in the end of an era if it becomes forced on the community.

1. Bulky graphics. We get that Dice and Slashdot need revenue. I have Karma good enough to disable advertisements, but have never kept this setting on. I realize that Slashdot/Dice make money with this. That said, the ads sit away from my news and out of the way. I can get there if I want it (but nobody has ever gotten a penny from me clicking an ad... nobody!), but it's not forced into my face or news feed.

2. Low text area. I like having enough on my screen to keep me busy without constant scrolling. Slashdot currently has the correct ratio of text to screen. This ratio has never been complained about, yet Beta reduces the usable text area by at least 1/2 and no option for changing the behavior. I hate reading Slashdot on mobile devices because I can't stand scrolling constantly.

3. JavaScript. We all know the risks of JS, and many of us disable it. We also have an option of reading in Lync or non-standard browsers that many of us toy with for both personal and professional reasons. This flexibility is gone in Beta, and we are forced to allow JS to run. If you don't know the risks of allowing JS to run, you probably don't read much on Slashdot. Those that allow JS do so accepting the risk (which is admittedly low on a well known site).

4. Ordering/Sorting/Referencing. Each entry currently gets tagged with a unique thread ID. This allows linking to the exact post in a thread, not just the top of the thread. In Beta this is gone. It could be that the site decided to simply hide the post ID or it was removed. Either way, going to specific posts is something that is used very commonly by the community.

5. Eye candy. Most of us are not here for "eye candy" and many have allergic reactions to eye candy. Slashdot has a good mix currently. It's not as simple as the site starting with a r-e-d-i-t, which is good. That site has a reputation that keeps many of us away, and their format matches my attitude of them (s-i-m-p-l-e-t-o-n). At the same time, it's not like watching some other "news" sites with so much scrolling crap I can't read an article without getting a headache. The wasted space in beta for big bulky borders, sure smells like eye candy. Nothing buzzes or scrolls yet, but we can sense what's coming in a patch later.

The thing is, the community cares about Slashdot. We come here because we care. We submit stories because of that, we vote because of that, we moderate because of that, and we comment because of that. At the same time we realize that without the community Slashdot loses most of its value. We respect that we don't host the servers, backup the databases, or patch the servers. Slashdot/Dice provide the services needed for Slashdot.

It's a give give relationship, and we each get something in return. Slashdot gets tons of Search hits and lots of web traffic. We get a place to learn, teach, and occasionally vent.

Look, if you want to change default color scheme or make pre-made palettes for us to choose from, we would probably be okay with that. If you want to take away our ability to block ads by Karma, or move the ads to the left side of my browser window, I would be okay with those things too.

If you want to make drastic changes to how the site works, this is a different story all together. The reason so many are against Beta is that it breaks some of the fundamental parts of what makes Slashdot work.

User input until recently has not been acknowledged. The acknowledgment we have received is not from the people that are making the decision to push Beta live. We told people Beta was broken, what it lacked, and we were rather surprised to get a warning that Beta would be live despite what we told people. People are already making plans to leave, which means that Slashdot could fade away very soon.

Whether this was the goal for Dice or not remains to be seen. If it is, it's been nice knowing you but I won't be back. A partnership only works when there is mutual respect between the parties. A word of caution, us Nerds have good memories and lots of knowledge. The loss of Slashdot impacts all of Dice holdings, not just Slashdot. I boycott everything a company holds, not just the product group that did me wrong.

If that was not the goal of Dice, you should quickly begin communicating with the user base. What are the plans are to fix what Beta has broken? Why is Beta being pushed live with things broken? A "Sorry we have not been communicating!", and perhaps even a "Thank you" to the user base for helping make Slashdot a success for so many years."

Comment: Re:Everytime I posted about this sort of problem (Score 1) 246

by FunkDup (#46034071) Attached to: Microsoft Quietly Fixes Windows XP Resource Hog Problem

what causes my Win 7 to take 10 minutes to boot

Holy fuck. I've seen servers with extensive startup scripts but no desktop should take that long. My windows 8 gets from power button to password in in 6 seconds, it's usable immediately. I could boot and shut down over 50 times while you boot up once!

You need to analyze all the running processes and then uninstall them. All of them. Except the virus scanner (you haven't got 2 virus scanners doing realtime have you?). You also don't have enough RAM

If I'd known computer science was going to be like this, I'd never have given up being a rock 'n' roll star. -- G. Hirst

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