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Comment: Re:nethack (Score 1) 341

by Fumus (#34280680) Attached to: Why Don't We Finish More Games?

I also did play it on-and-off and not non-stop, but it's not only about the difficulty.
A difficult, but repetitive game (Demons' Souls, Prince of Persia trilogy) will make you angry and quit the game. In SAngband (NetHack is more random in this aspect) almost every death makes you angry, but at the same time you know exactly what happened wrong and you learn not to do it again. However, instead of backtracking a few steps and trying again, you start over again from zero, in another completely randomly generated world.

Comment: Re:Not a great implementation (Score 1) 214

by Fumus (#34099338) Attached to: 8pen Reinvents the Keyboard For Mobile Devices

It's probably easier for us to all learn Morse, and just have a deet da dee deet festival.

While quickly tapping with your thumb could lead to strained muscles, I think it would be the perfect solution for voice input!

No more complex voice recognition algorithms. Just ask the user to say "dee" and "daa" so that the phone knows what's a dot and what's a line and off you go. You'd sound like a total nerd, but I'm sure it would have better accuracy than current voice recognition :P

A couple more shots of whiskey, women 'round here start looking good. [something about a 10 being a 4 after a six-pack? Ed.]

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