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Comment: Re:Dials for manipulating 3D objects (Score 2, Interesting) 271

by Franklin Brauner (#30146476) Attached to: 1977 Star Wars Computer Graphics
You could buy a vintage Battlezone, the first FPS, designed in 1979 by Ed Rotberg for Atari. It's an elegant design. No dials, but the control schema of the sticks are beautiful to behold. Most of the XY technology used in those early Atari vector machines are nearly identical to the tech described in this video. The math required for real time manipulation of XY displays is far simpler than what Jim Blinn was doing around the same time. He was a wizard for sure.

Comment: Navy Pave Paws system (Score 1) 475

by Franklin Brauner (#29455977) Attached to: Garlic Farmer Wards Off High-Speed Internet
My understanding is that government guidelines that define a "safe" waveform are produced by averaging the width & height of said waveform. Some systems, like Doppler radar or the Navy's Pave Paws system have been cited as possible causes of Ewings Sarcoma. The high & narrow spike waveforms produced by these systems meet government defined safety averages for permissible exposure limits, but only at a defined distance from the array. Litigation has been successful in removing the Pave Paws system from communities -- despite the Navy insisting that their system is "safe" (as long as you keep a safe distance from the array). What surprises me are the snarky comments made here that completely dismiss the possibility of harmful exposure -- or at least dismiss the possibility that this guy is simply doesn't want a large microwave producing device right next to him and his family, and is smartly using the organic excuse as a legal reason to keep it off his farm.

Comment: Star Raiders was Atari's killer app (Score 1) 104

by Franklin Brauner (#29367709) Attached to: A Look Back At <em>Star Raiders</em>
Star Raiders was the reason I purchased an Atari 800 computer over an Apple ][. It was a magnificent game -- especially coming in the wake of the original Battlestar Galactica & first Star Wars. Star Raiders came bundled, and was a huge attraction to the systems. It showed how expansive feeling a game could be. I still play the game to this day (my Atari 800, btw, still boots up as if it were the 80's -- talk about rugged design!).

Comment: Re:That might not be safe enough (Score 1) 329

by Franklin Brauner (#29236465) Attached to: FBI Investigating Mystery Laptops Sent to US Governors
Why would they target state governors' offices? Well, they'd presumably be easier to pwn than, say, the Department of Defence or the CIA, and a good starting point for setting up pieces.

Worse still is the possibility that this wasn't a just starting point, but mid-to-late in the distribution scheme. I imagine I would begin with corporate contractors and end up with government itself.

Comment: Re:... Film from a game... (Silent Hill) (Score 1) 298

by Franklin Brauner (#28784757) Attached to: Sam Raimi To Direct <em>World of Warcraft</em> Movie
I too liked the Silent Hill movie. I found it captured the look and feel of the game, and enjoyed that they weren't so bound by canon in the adaptation. I've never felt like I was so trapped in a fever dream before in a movie. It was like a European art film masquerading as a Hollywood movie -- maybe that's why it worked for me.

Comment: Boo Hoo! (Score 1, Funny) 275

by Franklin Brauner (#28235157) Attached to: The Perils of DRM &mdash; When Content Providers Die
Why is this effectively any different than the guy who can't watch his RCA Selectavision discs because no one manufactures the player anymore? Hello?! It's dead tech. You lose for making a bad bet. Buy a set of patch cables and port your crap over to your new system and suck up the generational loss like we ALL had to before the digital age. Or, buy new stuff from a more reliable vendor. Now, excuse me while I go listen to my 8-track!

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