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Comment: CAPS LOCK GU BRATH (Score 1) 968

by Foochee (#34490138) Attached to: Google Wants To Take Away Your Capslock Key
I see a whole army of my slashdotters, here in defiance of tyranny. You've come to type as free men... and free men you are. What will you do with that freedom? Will you type?

Type? Against that? No! We will use the Shift Key. And we will live.

Aye, type and you may die. Use the Shift Key, and you'll live... at least a while. And typing away on your Chrome Notebook in your beds, many years from now, would you be willin' to trade ALL the days, from this day to that, for one chance, just one chance, to come back here and tell Google that they may take our CAPS LOCK, but they'll never take... OUR FREEDOM!
CAPS LOCK GU BRATH!!!

SPAM: Why Hack the iPad

Submitted by Anonymous Coward
An anonymous reader writes "Why Hack iPad becoming a hot topic, the release of the 3G version, so more and more people take car of the hacks for iPad."
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Idle

Superman Comic Saves Family Home From Foreclosure 217

Posted by samzenpus
from the more-powerful-than-an-angry-banker dept.
A couple's home was saved from foreclosure after they found a copy of Action Comics #1 in a box in the basement. From the article: "In a statement released through ComicConnect, the owner of the prized comic book said the family was still 'a little shell shocked' after the unexpected find. 'I was so nervous when I realized what it was worth,' the owner said. 'I know I am very fortunate but I will be greatly relieved when this book finds a new home.'"
Businesses

Barnes and Noble Bookstore Chain Put Up for Sale-> 1

Submitted by suraj.sun
suraj.sun writes "America's largest chain of high-street bookshops, Barnes & Noble, last night put itself up for sale in the latest sign of distress in the literary retailing world which has already seen the demise of the Borders book chain in Britain.

B&N, which owns 720 high-street shops in all 50 American states, announced it was calling in the investment bank Lazard to advise on strategic alternatives including "a possible sale of the company" after a 45% slump in share price in the last year.

In common with other booksellers, B&N has struggled with changes in customers' habits. Readers are buying more books online, while digital readers such as Amazon's Kindle are rapidly becoming popular alternatives to traditional books.

The chain's founder Leonard Riggio, who started the business with a bookstore in New York's Greenwich Village in 1965, immediately declared that he was a possible buyer, sending Barnes & Noble's share price up by 25% in unofficial after-hours trading on the New York Stock Exchange.

Guardian: http://www.guardian.co.uk/books/2010/aug/04/barnes-and-noble-for-sale"

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Games

'Starcraft II' Sells 1.5M Copies in First 48 Hours 4

Submitted by adeelarshad82
adeelarshad82 writes "Blizzard Entertainment announced that "Starcraft II: Wings of Liberty" sold 1.5 million copies in the first 48 hours. The highly anticipated game sold 1 million copies in the first 24 hours, going on to sell an additional 500,000 copies the following day. This makes "Starcraft II" the fastest-selling strategy game of all time. "Starcraft II" hit stores in North America, Europe, and more than a dozen other countries worldwide on June 27."
Games

Why NASA's New Video Game Totally Misses the Point->

Submitted by longacre
longacre writes "Erik Sofge trudges through NASA’s latest free video game, which he finds tedious, uninspiring and misguiding: "Moonbase Alpha is a demo, of sorts, for NASA's more ambitious upcoming game, Astronaut: Moon, Mars & Beyond, which will feature more destinations, and hopefully less welding. The European Space Agency is developing a similar game, set on the Jovian Moon, Europa. But Moonbase Alpha proves that as a recruiting campaign, or even as an educational tool, the astronaut simulation game is a lost cause. Unless NASA plans to veer into science fiction and populate its virtual moons, asteroids and planets with hostile species, it's hard to imagine why anyone would want to suffer through another minute of pretending to weld power cables back into place, while thousands of miles away, the most advanced explorers ever built are hurtling toward asteroids and dwarf planets and into the heart of the sun. Even if it was possible to build an astronaut game that's both exciting and realistic, why bother? It will be more than a decade before humans even attempt another trip outside of Earth's orbit. If NASA wants to inspire the next generation of astronauts and engineers, its games should focus on the real winners of the space race—the robots.""
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