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Submission + - Viacom claims copyright on Irrlicht video.

stinkytoe writes: Nikolaus Gebhardt, developer of the cross-platform game engine library irrlicht, recently had one of his video tutorials taken off of youtube. From his blog:
"Viacom, the corporation behind MTV, DreamWorks and Paramount is now claiming they own the copyright on a video of an Irrlicht tutorial. Which is completely ridiculous, of course: The whole thing has been written by me and the Irrlicht team, even textures and skins and logos have been created by me, and an Irrlicht Engine user (veegun?) simply filmed and published it on Youtube.com. Here is a screenshot of the tutorial, it's really just a 2D GUI rendered using the 3D engine, nothing special at all."
Here is a thread on irrlicht's forum which contains a copy of the takedown notification. Makes me wonder what exactly about the video tweaked Viacom's interest.

Submission + - Ogg Vorbis gaining industry support

An anonymous reader writes: While Ogg Vorbis format has not seen much popularity in music sales and portable players, it is not an unsupported format in the industry. Toy manufacturers (e.g. speaking dolls), voice warning systems and reactive audio devices exploit Ogg Vorbis for its good quality at small bitrates. As a sign of this, VLSI Solution Oy has just announced VS1000, the first 16 bits DSP device for playing Ogg Vorbis on low power and high volume products. Earlier Ogg Vorbis chips use 32 bits for decoding which consumes more energy than a 16 bit device does. This enables high volume manufacturing of small Ogg Vorbis devices. A list of Ogg Vorbis chips can be found from the Xiph wiki page.

The first version always gets thrown away.