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Hardware Hacking

Wipeout Recreated With an RC Car 90

Posted by Soulskill
from the eagerly-awaiting-his-xwing-project dept.
An anonymous reader writes "If you've owned any of Sony's PlayStation consoles then there's a good chance you've also played one of the Wipeout games. It's a high-speed racing game that helped make the PSOne popular, and it's now been recreated using a remote control car. The project is the idea of Malte Jehmlich. He decided to create a track out of cardboard reminiscent of the Wipeout tracks. He then hooked up a wireless camera to a remote control car, and modified the controller to be an arcade cabinet with a wheel and forward/reverse selector."
Image

Lego 'CubeDudes' By PIXAR Animator 34

Posted by samzenpus
from the toy-art dept.
An anonymous reader writes "PIXAR Animator Angus MacLane has created an incredible series of LEGO 'CubeDudes' modeled after beloved characters from sci-fi movies and comic books. From Star Wars heroes R2D2 and C-3PO to Toy Story's Buzz Lightyear and Jessie, the pixellated creations bear a remarkable likeness to their forebears. MacLane says, 'When I had a moment here and there I chip away at a few at a time. I'll have the body of one Dude and a head of another that I will be working on at the same time. It takes me about 10-15 minutes to make one CubeDude and I average about two a day.' The hardest part is the color palette — LEGO doesn't make purple bricks, so villains like Lex Luthor, The Joker, and Grimace are a challenge."
The Almighty Buck

Activision Hit With $500m Suit From Modern Warfare 2 Devs 77

Posted by Soulskill
from the pow-right-in-the-kisser dept.
Dragoniz3r writes "Activision has been served a lawsuit from 38 plaintiffs, including present and former Infinity Ward employees, demanding up to half a billion dollars. The plaintiffs are seeking compensation for 'unpaid bonuses, royalties, profit-sharing, and future profits from games such as Modern Warfare 3, and punitive damages.'"
Idle

Directed Energy Weapon Downs Mosquitos 428

Posted by samzenpus
from the two-pound-hammer-and-ten-penny-nail dept.
wisebabo writes "Nathan Myhrvol demonstrated at TED a laser, built from parts scrounged from eBay, capable of shooting down not one but 50 to 100 mosquitos a second. The system is 'so precise that it can specify the species, and even the gender, of the mosquito being targeted.' Currently, for the sake of efficiency, it leaves the males alone because only females are bloodsuckers. Best of all the system could cost as little as $50. Maybe that's too expensive for use in preventing malaria in Africa but I'd buy one in a second!" We ran a story about this last year. It looks like the company has added a bit more polish, and burning mosquito footage to their marketing.
Games

How To Judge Legal Risk When Making a Game Clone? 270

Posted by Soulskill
from the ask-a-lawye-oh-wait dept.
An anonymous reader writes "I'm an indie game developer making a clone of a rather obscure old game. Gameplay in my clone is very similar to the old game, and my clone even has a very similar name because I want to attract fans of the original. The original game has no trademark or software patent associated with it, and my clone isn't infringing on the original's copyright in any way (all the programming and artwork is original), but nevertheless I'm still worried about the possibility of running afoul of a look and feel lawsuit or something similar. How do I make sure I'm legally in the clear without hiring an expensive lawyer that my indie developer budget can't afford?"

One way to make your old car run better is to look up the price of a new model.

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