Haven't you heard? He can tap any line in the world just by whistling into a payphone!
Point to one PERIOD. If you could have you would have.
Case closed. Goodbye.
Wow, mcgrew. You called me "kid,"
At least I didn't order you off my lawn.
Hey pops, time flies when you get older, huh?
Yes it does! Just you wait...
Grammar? Can you translate it for me? I can't make heads or tails of it.
Maybe he's German and English is a second language to him, but I can't parse it.
I don't know, but that doesn't seem to be how it works.
Dude, it was institutionalized back then. American Apartheid. He was a product of his time. And like any authors, whether a pro or antagonist depends on the story.
I always a fan of Heinlein's writing, not necessarily of him.
Oh, well there's your problem, you have a wife, I got rid of mine ten years ago. Or she got rid of me and the kids...
You would like the book I'm writing now, then. The robots just wash dishes and stuff, but there's 200 whores on a ship to Mars.
Then it's those people who have a state of mind, not the corporation. When those people leave, the state of mind goes with them. Thus, the corporation never had a "state of mind".
Because it lacks a mind. A corporation is a golem.
That's a good point.
A transaction of morality cannot be conducted with an amoral entity.
I like that clarification.
Has the gaming industry really not yet reached the point where a female character can be portrayed without enormous breasts spilling out of her costume?
I've got nothing wrong with enormous breasts or skimpy costumes, but is the gaming industry really happy being a male-only endeavor?
Games are filled with adolescent depictions of women and male characters with enormous powerful leg muscles, indicating that the young men who play games must be pretty sexually conflicted. Actually that sounds about right.
Seriously, in Arkham Origins, for some reason Batman's legs are drawn completely out of proportion to the rest of his body. He's supposed to be a big strong guy, but I don't remember him looking like a normal athlete on the top half and Mr Universe on the bottom half.
There are lots of examples of male characters drawn as old and skinny, short and fat, strong and weak, handsome and ugly. But the female characters in those same games are all triple-E cups and dressed as if by Frederick of Hollywood.
And yet, interestingly, if you look at the characters that players design for themselves (when the games give them the opportunity), they tend to look a lot more like normal people. I've seen people playing Saints Row IV as middle-aged black women and balding Hispanic construction workers. And yet, when the developers define the look of the character, it's always the same thing.
Link to Original Source
Not so much. I think the concept is marvey (I retired at 51 and I've loved it. Tho a bit much minecraft perhaps.)
It's the way our capitalist, "workers are good- unemployed is bad. rich is good- not rich is bad." is going to handle the transition.
Capitalism is based on exchanging your time for their time at varying exchange rates.
What do you do when your time is of no value to anyone?