I am also curious (haven't looked) as to what the flight/fight profile of the F-35 is in the first place. if it's Air Superiority, then that usually means higher altitudes where there may be a better advantage. Anything else appears to be a whole lot of incompetence in design.
It is everything... It was designed to need to be air superiority, air-to-ground assault platform, close combat support air-to-ground, stealth, and VTOL....
In other words they government wants it to do everything, and as such it can't do any of them as well as something designed to do a specific mission type would be able to do.
Maybe, but there's a lot less gunning down of civilians by the police in Europe compared to the U.S. (I don't know whether that's down to less racism or less guns or some other socio-political difference).
It isn't due to less racism for certain. It is due to less racial diversity at the local level. Someone forgets about a multi-million person racial/ethnic purge that occurred in Europe 70-80 years ago. Between the people killed and the ones who fled, the racial diversity in all of continental Europe was swept away. Researchers in Havard released a map a few years ago showing the racial diversity of different nations. It can be found on the following link:
Before you start suggesting changes on a system, first learn why something is done the way it currently is. it's usually for a pretty good reason.
Unfortunately the people who need to read this are not the programmers/developers/engineers, and instead are the managers and project managers.
There are plenty of 'programmers' in the U.S., but the ones who actually know what they are doing are very difficult to find and keep!
No, really, they are not that difficult to find and keep. They might be difficult to find and keep when another company is offering a 20% raise over their existing salary and you don't match it. But that isn't actually "difficult" in the sense of the word, that is just market forces saying that you arn't paying enough.
(2) Game developers stop the exponential increase in scene complexity, fidelity, draw calls, shader complexity, etc. I don't see this slowing down at all; if anything, game developers are making their games heavier and heavier at a faster rate than the GPU manufacturers can keep up. There used to be a time when you could buy a single discrete GPU of the highest make/model available on release day of a game, and you'd be able to run it with the maximum detail settings. Now, you either need SLI/CrossFireX, or lower your resolution beyond what's "standard" for the present day. Unfortunately, if texture size and scene complexity continue to climb, it won't matter if the options menu has a detail slider -- if your GPU can't keep up with the required number of pixels per second, it doesn't matter whether you're using big textures or tiny ones.
You don't need to worry about this one too much anymore. You see, the "next gen" consoles are already out. That means if the game can't be played on a XBone or PS4, it won't get produced (by the mainstream producers). The only thing that will be pushing graphics much more are developers still trying to figure out what they can squeeze out of the existing hardware (which usually takes 2-4 years time, of which we are already in year 2). And given past generations, Microsoft and Sony won't be looking to replace these consoles for at least another 6 years or more (because it takes that long to make back their investments now due to selling the hardware at the losses they due, plus the R&D costs).
So in other words, water that doesn't touch the reactor was vented as steam. So instead of reading tabloids and other such sources that simply are trying to sell a paper or generate a click on an article, you might want to read the real information like an official report or given how bad the reporting on the incident was, a official corrections release by the government showing how bad the reporting was in certain "press" coverage of the incident:
Official NRC Letter of Corrections to Editor of New York Daily News
Again, since you live there, you should know that there is a history of New York not liking nuclear plants. In fact, New York hates them so much that the state of New York refused to sign any evacuation plans for a plant, causing the operator to not be able to turn it on. Approx 16% of every dollar Long Island Electric collects is being used to pay for that plant still to this day, along with a 5% rate increase every year for 10 years straight that happened all because of how anti-nuclear New York had become.
What gets me even more is that the slant that is put on these stories (sometimes even by