It's called a hobby. Maybe you should get one.
I was a military journalist working at the Armed Forces Radio and Television Service detachment in Iceland when I got my Amiga 500. Partly because I was already loyal to Commodore (I had a C64 and later a C128 as a kid). I also partly bought it because of the influence of many of my coworkers who were hyped about Amiga and NewTek. Another big contributor was the fact that the only computer you could buy at the Naval Exchange was the Amiga 500. Sadly, the only software you could buy was the the PC. Can you tell that the government was running things?
Look... I'm sorry. I had a really bad day and it looks like I'm taking it out on you. I really am sorry. Didn't mean to get into anyone's face when I woke up this morning.
Well... that might be what YOU call it but the rest of us call it FREE SPEECH. Get a dictionary. Troll.
WTH? You don't post anything on Slashdot in YEARS and you do it to post this kind of baseless drivel? And you gotta pull out your +1 Karma bonus to boot? Crawl back under your rock you Troll!
Much easier when using a 24 hour clock. 1200 is noon. 2400 or 0000 is midnight.
The site speculates that a recent update to showcase title and previous keynote star Real Racing 3 could confirm a rumoured microconsole announcement.
Could confirm? Seriously... if it's still questionable then it is still unconfirmed.
By "Media" I'm assuming music/movies/tv shows.
If you use Netflix - that's movies and TV stored in the cloud. Same for Hulu and Amazon Prime.
If you listen to Pandora, Google or Apples streaming music services that's also in the cloud.
The real question is not how much data you store locally or in the cloud... it really should be a question of what YOU consider to be YOUR media. Thanks to DRM most of what I think of as being "mine" isn't really mine at all... it's licensed. I bought a compilation album from Amazon and used their "Cloud Player" to listen to it. One day I realized that it had been a long time since I heard one of the songs that was in the mix. Turns out the actual owner of the song decided that it shouldn't be a part of that compilation album anymore so... "my" song was taken from me.
Remember: It it's in the cloud... you own nothing!
You basically had to guess the exact moment you had to move the joystick or push a button to make Dirk the Daring perform the correct action at the right time. Often it was impossible to tell exactly what had to be done when. You'd feed the machine quarters until you finally got the action right. Then you would try to memorize the action + the timing of the action for the next time you encountered that scenario. Many of the levels were just repeats of previous levels with the action on screen reversed from left to right. Dragon's Lair eventually made it to the small screen as a kid's cartoon and translated better in that medium then it did as a game.
I shoveled a TON of quarters into Dragon's Lair back in the day. Game play sucked (it was all about learning the right timing to push the button or move the joystick) but the animation rocked. Don Bluth was (and still is) a genius storyteller.
I sucked at Discs of Tron.
When I did public affairs on surface ships we would get a daily news feed (not the Early Bird) in daily message traffic that provided news from the AP Wire that was considerably more well-rounded then the DoD-specific news in the Early Bird. You don't get that under the sea?
The point is that with Google News I can have google setup curated clipping services for all of the same keywords that military public affairs staff members used to aggregate sources to create the Early Bird. There is nothing in the Early Bird that can't be replicated using publicly available tools at a greatly reduced cost to DoD.
The only way in the foreseeable future for you to have a pay-once watch-everywhere service would be DRM free. There are too many players trying to monopolize the digital content market space. You basically have to choose an ecosystem and be willing to stick with it... or repurchase your content.
And what they get affects what we get.
The industry may be too 20th Century... but it uses a specific model of distribution that is designed to maximize profits:
1. Theatrical Release
2. Release to pay-per-view
3. Release on DVD followed by rentals.
Today, most films are released direct to bit-torrent as soon as they hit the theater (or sometimes even before the theatrical release.)
The "stupid, industry-imposed restrictions on how and more importantly when" people are allowed to consume content are necessary to make the system profitable. Without profit there won't be content. The key to making a profit is repeat purchases: People who see a film in the theater who later purchase the film on DVD/BluRay and who may go on to purchase the "special edition" or "director's cut" when that is released.
Even if the industry were to start providing DRM-free purchasable content available at retail or by download at the same time as a film hits the theaters (the only way to overcome the restrictions on how and when you view the content) most current illegal downloaders would still resort to bit-torrent with the excuse that the content is too expensive.
Someone else noticed that, huh?