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Transportation

The Technology Behind Formula 1 Racing 175

Posted by timothy
from the all-faked-like-the-moon-landings dept.
swandives writes "The Australian Grand Prix F1 event is being held in Melbourne this weekend (27-28 March) and Computerworld Australia has interviewed the technology teams for BMW Sauber, McLaren Racing, Red Bull Racing, and Renault about how they run their IT systems and how technology has changed the sport. Each car has about 100 sensors which capture data and send anywhere up to 20GB back to the pits during a race. The tech guys arrive a week before a race to set everything up — the kit for BMW Sauber weighs close to 3200 kilograms — and when it's all over, they pack it all up and move on to the next event. Good pics too."
Idle

Hand Written Clock 86

Posted by samzenpus
from the up-to-the-minute dept.
a3buster writes "This clock does not actually have a man inside, but a flatscreen that plays a 24-hour loop of this video by the artist watching his own clock somewhere and painstakingly erasing and re-writing each minute. This video was taken at Design Miami during Art Basel Miami Beach 2009."
Games

New WoW Patch Brings Cross-Server Instances 342

Posted by Soulskill
from the new-and-shiny dept.
ajs writes "World of Warcraft's Wrath of the Lich King expansion was staggered into 4 phases. The fourth and final phase, patch 3.3, was released on Tuesday. This patch is significant in that it will be the first introduction of one of the most anticipated new features in the game since PvP arenas: the cross-realm random dungeon, as well as the release of new end-game dungeons for 5, 10 and 25-player groups. The patch notes have been posted, and so has a trailer. The ultimate fight against the expansion's antagonist, the Lich King a.k.a. Arthas, will be gated as each of the four wings of the final dungeon are opened in turn — a process that may take several months. The next major patch after 3.3 (presumably 4.0) will be the release of Cataclysm, the next expansion."

Comment: Review Summary's Advie (Score 2, Interesting) 121

by Esteban (#30203924) Attached to: Review: <em>Eufloria</em>

Wait -- I'm not supposed to read the review if I'm planning to play the game?

What if I'm not sure if I'll like the game - wouldn't reading the review be a natural way to figure out whether I should try it?
I guess if I'm undecided, I am not yet *planning* to play the game, so I should read the review. Shoot, what if I read the review and it sounds perfect for me? I will have at the same time ruined the game by exposing myself to all the spoilers.

Comment: Ocean orienting (Score 5, Funny) 520

by Esteban (#29057865) Attached to: My sense of direction is ...

For some reason, I have a very hard time keeping east and west straight. (I'm aces on north/south.) That's been the case for as long as I can remember, but I didn't realize how I'd come to try to accommodate that problem until I moved from the east coast (where I grew up and spent my first 25 years or so) to California.

Roughly a third of the time after the move, even when I was concentrating on going the right direction, I'd get on east-west highways going the wrong way. I was living in Davis at the time, so the usual mistake was getting on the freeway towards Sacramento when I was intending to go to San Francisco. After awhile, I realized I was thinking of east as toward the ocean and west away from it.

Since then, I've moved to central Florida, so that when I get east and west confused, I can only drive for an hour and a half or so before I run into a body of water.

News

Copyright Should Encourage Derivative Works 136

Posted by ScuttleMonkey
from the greed-is-a-powerful-drug dept.
Techdirt has an interesting look at copyright and the idea that an author is the originator of a new work. Instead, the piece suggests that all works are in some way based on the works of others (even our own copyright law), and the system should be much more encouraging of "remixing" work into new, unique experiences. "Friedman also points back to another recent post where he discusses the nature of content creation, based on a blog post by Rene Kita. In it, she points out that remixing and creating through collaboration and building on the works of others has always been the norm. It's what we do naturally. It's only in the last century or so, when we reached a means of recording, manufacturing and selling music — which was limited to just those with the machinery and capital to do it, that copyright was suddenly brought out to 'protect' such things."

What is irritating about love is that it is a crime that requires an accomplice. -- Charles Baudelaire

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