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+ - EA to buy out Chris Robert's Star Citizen.->

Submitted by E-Sabbath
E-Sabbath (42104) writes "In the first major purchase by EA since Popcap in 2011, Chris Roberts announced his acquisition by the publishing giant on Monday, March 31st. EA CEO Andrew Wilson is quoted as saying,

CIG's proven track record and original IP add to EA’s momentum and accelerate our drive towards a multi-billion dollar digital business. With EA’s global reach and publishing network through Origin, Star Citizen is getting the bump it needs to compete with other FPS Space Sim Semi-Sandbox Role Playing Action Games out there in the market.

"

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Comment: And did these feet in ancient time (Score 4, Funny) 120

by E-Sabbath (#46203007) Attached to: Britain's Eastern Coast Yields Oldest Human Footprints Outside Africa

Walk upon England's mountains green?
And was the holy Lamb of God
On England's pleasant pastures seen?

And did the Countenance Divine
Shine forth upon our clouded hills?
And was Jerusalem builded here
Among these dark satanic mills?

Bring me my bow of burning gold!
Bring me my arrows of desire!
Bring me my spear! O clouds, unfold!
Bring me my chariot of fire!

I will not cease from mental fight,
Nor shall my sword sleep in my hand,
Till we have built Jerusalem
In England's green and pleasant land.

Comment: Re:I'm making those mistakes right now, myself. (Score 1) 189

by E-Sabbath (#44598439) Attached to: Ask Slashdot: Experiences Working At a High-Profile Game Studio?

I love Raph... but mostly I love to disagree with him. About so very much. That being said, his statements existing to disagree with are absolutely essential. If that makes sense. I love reading his work.

I'm working on a MMO - but this guy might not be. What I was posting about was basic level books on the field in general. I hope they prove helpful to him.

Comment: I'm making those mistakes right now, myself. (Score 3, Interesting) 189

by E-Sabbath (#44595241) Attached to: Ask Slashdot: Experiences Working At a High-Profile Game Studio?

Well, I'm sort of in the same situation. Except that in my case, my friends and I decided to start our own company. We're building a MMO. No publishers.

We're not just out of college, we're veterans in a number of fields, and this is my point.
Education is transferable. If you know how to code, you can start in a good job, and move over later. Or, even better, do your own game. If it was art, I'd say, join a studio. But for coding? Sadly, you're replaceable. But you can replace them as well.

If you've got a good offer, go for it, but don't kill yourself. Go for the job, spend a year or two, and if you don't like it, move on, then come back as a more experienced person, and get back in higher in the food chain. Just out of college is a great time to try out something risky, that looks great on the resume.

But don't let them abuse you. Work hard, work well, but you are not a chew toy. The one thing most people right out of college miss, though, is that every project has to be finished and polished to be done. The stuff you do for class is under too tight a deadline to actually finish, you just get it working. This stuff, follow through on. Ask your boss about what I mean, if you get the job - knowing to ask that question can mark you as someone with a future.

I've had some good education from the following books:

Making Fun is a book about how a game is put together, the various jobs that exist and how they relate.
http://www.amazon.com/gp/product/B007RV3UTS/ref=oh_d__o08_details_o08__i00?ie=UTF8&psc=1

Interactive Entertainment is a book about the life cycle of a game, and the various fields of gaming that exist.
http://www.amazon.com/gp/product/B0041T4HG4/ref=oh_d__o07_details_o07__i00?ie=UTF8&psc=1

Level Up! is a book on game design. Once you know about what a game is, and how it's put together, this is pretty handy to dig style with.
http://www.amazon.com/gp/product/B0046REX10/ref=oh_d__o02_details_o02__i00?ie=UTF8&psc=1

They're all a little generic, but they're also solid starting points.
http://www.amazon.com/gp/product/B0046REX10/ref=oh_d__o02_details_o02__i00?ie=UTF8&psc=1

(For those curious about my personal project, it's a spiritual successor to City of Heroes. The MAN shut it down. Well, we can make our own game! With blackjack! And... forget the blackjack. With superheroes! And costumes! And all kinds of awesome stuff. And the best part is that in the ten years since CoH launched, the industry's come a long way - we can do all kinds of crazy stuff now.)
( www.missingworldsmedia.com if you're interested. )

Comment: Missing, from the PC side. (Score 1) 183

by E-Sabbath (#36055892) Attached to: Smithsonian Unveils 'Art of Games' Voting Results

Good lord. If there's one game out there that's art, it's Planescape: Torment. And it's not there. The pure depth and richness of this game, and the questions it asks about human nature and evil make it every bit the game equivalent of any literary work.

Hm. Neither is Continiuum, (Alpha Waves) which is both historically significant and the equivalent of a tone poem.
http://www.youtube.com/watch?v=bF_a6qMeWP8 (Alpha Waves)

Comment: Ars has a better article... and this is big. (Score 1) 423

by E-Sabbath (#33033468) Attached to: Jailbreaking iPhone Now Legal

http://arstechnica.com/tech-policy/news/2010/07/apple-loses-big-in-drm-ruling-jailbreaks-are-fair-use.ars?utm_source=rss&utm_medium=rss&utm_campaign=rss

Forget Apple: Look at what this does to DMCA takedowns!

First up: DVDs! Previous exemptions have been carved out for college professors who might use film clips in class. But note the broad nature of the new rule--it applies to everyone. As long as you are making a documentary or noncommercial video, you're in.

The exemption only covers "short portions of motion pictures," since the Register was not convinced that longer portions would necessarily be fair use. And if there's some other way of getting the clips short of bypassing DRM, you should take it.

Comment: Global Frequency was killed because it was leaked. (Score 1) 1115

by E-Sabbath (#32862720) Attached to: Has Any Creative Work Failed Because of Piracy?

https://secure.wikimedia.org/wikipedia/en/wiki/Global_Frequency

Great comic, really, really good TV pilot, done by the guy who did Blue Beetle, and is now doing Leverage. (Written by Warren Ellis.)
According to the story, Warner was so pissed about the pilot being leaked, they killed the show. God knows why, to be honest.

Only God can make random selections.

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