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Space

Star Trek's Warp Drive Not Impossible 541

Posted by samzenpus
from the engage dept.
Trunks writes "No doubt trying to ride the hype train that's currently going for the new Star Trek film, Space.com has a new article detailing how warp drive may not be impossible to acheive. From the article: '"The idea is that you take a chunk of space-time and move it," said Marc Millis, former head of NASA's Breakthrough Propulsion Physics Project. "The vehicle inside that bubble thinks that it's not moving at all. It's the space-time that's moving." One reason this idea seems credible is that scientists think it may already have happened. Some models suggest that space-time expanded at a rate faster than light speed during a period of rapid inflation shortly after the Big Bang. "If it could do it for the Big Bang, why not for our space drives?" Millis said.' Simple, right?"
Data Storage

New Speed Record For Magnetic Memory 26

Posted by timothy
from the think-fast dept.
Iddo Genuth writes "An experiment performed at the Physikalisch-Technische Bundesanstalt (PTB) in Germany has uncovered that a spin-torque switching of a nanomagnet is as fast as what is permitted according to the fundamental laws of physics' limit. This method of switching, also named ballistic switching, could allow for increased speeds in future non-volatile magnetic memories."
Classic Games (Games)

Mega Man 9 Released, DLC announced 87

Posted by Soulskill
from the dr-wily-returns dept.
Today Capcom released Mega Man 9, the franchise's return to the 8-bit styles of the '90s. It's currently available for the Wii, and will be coming to the Playstation Network and Xbox Live soon. Capcom also announced some upcoming downloadable content, which will include extra difficulty modes and a stage that never ends, in which you are endlessly attacked. It will also give you the option of playing as Proto Man. Unfortunately, since the game is available through downloads only, the awesome box art will not be available to the public. Gamesradar has some screenshots and boss pictures.

Judge Munley is So Out of My Top 8 791

Posted by CmdrTaco
from the surprised-he-was-there-in-the-first-place dept.
Frequent Slashdot Contributor Bennett Haselton writes "A federal judge has ruled that a school district didn't violate a student's free speech rights when it suspended her for a parody MySpace page she created calling her principal a sex addict who "hits on students". In the ruling, Judge James M. Munley made the curious argument that if the case involves a student publishing lewd and offensive speech outside of school on their own time, then the proper precedent-setting cases to look to, are cases involving students making offensive statements in school during school hours, not cases involving students making less-offensive statements outside of school on their own time. In other words, if you can't find prior caselaw where all of the factors are the same, then the lewd-speech issue is more significant than the issue of whether the speech was made in or out of school." Hit that magical link below to read the rest of these words.
Book Reviews

PHP In Action: Objects, Design, Agility 232

Posted by samzenpus
from the read-all-about-it dept.
Michael J. Ross writes "Despite being perhaps the most popular Web language in use, PHP has for much of its history been criticized for not offering the full capabilities of object-oriented programming (OOP). But with the release of version 5, PHP introduced a robust object model, and made it easier for its proponents to create well-architected Web sites and applications. In turn, the new OOP capabilities have facilitated additional best practices, such as design patterns, test-driven development, continual refactoring, and HTML templates. These topics and more are explored in the book PHP in Action: Objects, Design, Agility."
Games

Why Do Games Still Have Levels? 512

Posted by Zonk
from the good-question dept.
a.d.venturer writes "Elite, the Metroid series, Dungeon Siege, God of War I and II, Half-Life (but not Half-Life 2), Shadow of the Colossus, the Grand Theft Auto series; some of the best games ever (and Dungeon Siege) have done away with the level mechanic and created uninterrupted game spaces devoid of loading screens and artificial breaks between periods of play. Much like cut scenes, level loads are anathema to enjoyment of game play, and a throwback to the era of the Vic-20 and Commodore 64 - when games were stored on cassette tapes, and memory was measured in kilobytes. So in this era of multi-megabyte and gigabyte memory and fast access storage devices why do we continue to have games that are dominated by the level structure, be they commercial (Portal), independent (Darwinia) and amateur (Angband)? Why do games still have levels?"
Businesses

+ - Are you going to work this Thanksgiving? 1

Submitted by Edward Smikbam
Edward Smikbam (1100405) writes "CNet has an article up about the increasing trend to take your work home with you, even during vacations. Entitled "How much 'off time' are you taking this holiday?", the author presents a dilemma I think most of us are going to face soon, "when it comes to special occasions such as the Christmas holidays, what are these Matrix-like drones going to do? Do you leave the BlackBerry or Windows Mobile phone in a locked drawer, or do you occasionally check it while the kids open their presents?". I for one am locking my phone in a drawer but keeping the key very close, just in case."
Programming

+ - Who gets the unfinished software?

Submitted by zaunuz
zaunuz (624853) writes "What happends to unfinished software, mainly consisting of bits and pieces of perl-code, if the company you wrote it for goes bankrupt? This might be the case where i currently work. For the past year i have been in charge of a fairly big project, but due to poor economical planning higher up in the system, it is quite possible that the company will die before me and my team are finished. If this happends, we would like to continue the project on our own, since it is fairly close to completion, and it would suck to just scrap what we've invested so many hours and cups of coffee into. The creditors are most likely to be the new owners of the code, however, do the creditors care about unfinished code? Afterall, first they'd have to understand what it does. After they've done that, they'd have to finish it themselves. Has anyone else experienced a similar situation?"
Intel

+ - Free Rootkit with Every New Intel Machine

Submitted by Anonymous Coward
An anonymous reader writes "Have you ever wondered about the security of Intel's active management technology (AMT) or your Intel vpro desktop? Security expert Peter Guttman has and he considers it a way to get a free rootkit on every Intel machine. See here for the details."

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