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Submission + - Windows 10 Upgrade Strategies, Pitfalls And Fixes As MSFT Servers Are Hit Hard-> 1

MojoKid writes: The upgrade cycle begins, with Microsoft's latest operating system--the highly anticipated Windows 10--rolling out over Windows Update for free, for users of Windows 7, 8 and 8.1. For those that are ready to take the plunge over the weekend, there are some things to note. So far, Microsoft has been rolling out the upgrade in waves and stages. If you are not one of the 'lucky' ones to be in the first wave, you can take matters into your own hands and begin the upgrade process manually. While the process is mostly simple, it won't be for everyone. This guide steps through a few of the strategies and pitfalls. There are two main methods to upgrade, either through Windows Update or through the Media Creation Tool. In either case, you will need to have opted-in for the Windows 10 Free Upgrade program to reserve your license. Currently, the Windows Update method is hit or miss due to the requirement for additional updates needing to be installed first and Microsoft's servers being hit hard, leading to some rather humorous error messages like the oh-so helpful description, "Something Happened". Currently, it would be best to avoid the Windows Update upgrade, at least for the time being. Numerous issues with licensing have been reported, requiring manual activation either through the dreaded phone call, or by running slmgr.vbs /ato at the command prompt to force license registration.
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Comment Call me when a Model S costs $25-$30K. (Score 1) 904

This won't happen until electric cars with Model S-like capabilities cost $20,000 - $35,000. The Volt and its various competitors don't really count as Model S equivalents, and few would compare them directly. While it's true that you can save a huge amount on gas compared to electricity if you drive a great deal, that's money people are used to budgeting per month and it's not typically enough to compare to the up-front price of the car.

Now, if Elon and Co intended to deliver a Model S at even $35,000 in the next year or two, than I might agree with this claim. Until that happens, I don't see electric cars cresting some enormous tipping point.

Submission + - Emotionally Aware Apps That Respond To Feelings Are On The Horizon->

bigwophh writes: Machine learning has helped a multitude of different technologies become a reality, including emotion-detection. Most examples to date have been rather simple, such as being able to detect a smile or a frown. But with today's super-fast computers, and even mobile devices, we're now able to detect emotion with far greater accuracy and nuance. Facial recognition expert Rana el Kaliouby recently gave a talk at TED to highlight just how accurate emotion-detection has become, and depending on your perspective, the result is either amazing, or downright scary. To accurately detect someone's emotion, Rana's software detects eight different factors, which include frowning, showing disgust, engaged, and raised eyebrows, among other things. Through research with this software, a couple of interesting factoids are revealed. In the United States, women are 40% more likely to smile than men. But the technology is ultimately destined for software that will detect the user's emotion and react accordingly.
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Submission + - Mario Running In Unreal Engine 4 Is Strangley Satisfying And Awesome->

MojoKid writes: You no longer have to wonder what Super Mario would look like if he was rendered in 3D using the Unreal Engine 4. Did the thought ever crossed your mind? Well it did for YouTube user aryoksini, the same cat who showed off samples Super Mario 64 remade in HD using the Blender engine. As nifty as that was, his newest project is even better. Using the Unreal Engine 4, aryoksini created a 3D world in which you see Mario like you've never seen him before. Not that we haven't seen Mario in 3D before, just not as well rendered as this. Here we see Mario running in Unreal Engine 4 with all the environment assets taken from the Unreal marketplace, all the character actions scripted using blueprints only, all animations were re-created from scratch as well as the PBR ready textures. Unreal Engine 4 supports advanced DirectX 11 & 12 rendering features such as full-scene HDR reflections, thousands of dynamic lights per scene, artist-programmable tessellation and displacement, and physically-based shading and materials.
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Submission + - NVIDIA Launches GeForce GTX 980 Ti, A Lower Cost Titan X Alternative->

MojoKid writes: NVIDIA lifted the veil on the GeForce GTX Titan X's closest sibling today, the new GeForce GTX 980 Ti. Like the Titan X, this card is packing NVIDIA's most powerful, single-GPU, though a few things have been tweaked here and there to bring the price point down to more approachable levels. The GeForce GTX 980 Ti has a base clock of 1000MHz and a boost clock of 1075MHz, the same that are found on the higher-end GeForce GTX Titan X. Whereas the GM200 GPU on the Titan X is packing 3072 CUDA cores, 192 texture units, 96 ROPs, and 12GB of fast 7GHz memory, the GeForce GTX 980 Ti has 2816 CUDA cores, 176 texture units, 96 ROPs, and 6GB of on-board memory. Peformance-wise the GeForce GTX 980 Ti offers about 95 percent of the perf of a full-fledged GeForce GTX Titan X, but at roughly $350 less gamers can't go wrong if they want to save a few bucks and still get top-end performance.
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Submission + - Intel NUC5i7RYH Broadwell Mini PC With Iris Pro Graphics Tested->

MojoKid writes: In addition to ushering in a wave of new notebooks and mobile devices, Intel's Broadwell microarchitecture has also found its way into a plethora of recently introduced small form factor systems like the company's NUC platform. The new NUC5i7RYH is a mini-PC packing a Core i7-5557U Broadwell processor with Iris Pro graphics, which makes it the most powerful NUC released to date. There's a 5th-gen Core i7 CPU inside (dual-core, quad-thread) that can turbo up to 3.4GHz, an Iris Pro 6100 series integrated graphics engine, support for dual-channel memory, M.2 and 2.5" SSDs, 802.1ac and USB 3.0. NUCs are generally barebones systems, so you have to build them up with a drive and memory before they can be used. The NUC5i7RYH is one of the slightly taller NUC systems that can accommodate both M.2 and 9.5mm 2.5 drives and all NUCs come with a power brick and VESA mount. With a low-power dual-core processor and on-die Iris Pro 6100-series graphics engine, the NUC5i7RYH won't offer the same kind of performance as systems equipped with higher-powered processors or discrete graphics cards, but for everyday computing tasks and casual gaming, it should fit the bill for users that want a low profile, out-of-the-way tiny PC.
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Comment Re:Typo: Digital Rights Management (Score 2) 371

"The point is that we don't want anyone to _have_ to use DRM. Making it available is one more step in that direction.

DRM is not a capability in the traditional sense. It's not a way for your software to do something. It's a way to prevent the user from using the software as they please, as directed by the content provider. That's a restriction, not a capability."

I would also prefer not to have to use DRM. Unfortunately, DRM exists and prevents me from watching the content I want to watch. Therefore, I will use DRM. Why? Because I'd rather pay $8 for an honest license than pirate for the rest of my life. Because streaming to multiple devices is simpler than managing a central file repository of content.

I'm glad Firefox w/o DRM exists. I'm glad other browser forks exist. I choose to use the version with this capability embedded because it *serves my needs.* If you want to take that away from me, then you aren't promoting any kind of live-and-let-live philosophy -- you've flipped over into a position every bit as tyrannical as the one the copyright industry holds. You want me to abandon content consumption for principle. You would sooner there was no legal content than allow legal consumption w/ DRM attached.

You're absolutely allowed to feel and think and advocate for such positions, but you don't get to tell everybody who thinks differently that they don't count.

Submission + - MediaTek Goes For Smartphone Bragging Rights With 10-Core Helio X20 SoC->

MojoKid writes: MediaTek introduced the first true octa-core mobile processor back in 2013 at a time when most flagship Android smartphones were packing quad-core processors. Today we're learning that, just as today's Android flagships have come around to octa-core CPUs (HTC One M9, Samsung Galaxy S6), MediaTek is preparing to launch a 10-core mobile processor later this year. The MediaTek Helio X20 (MT6795), which is built on a 20nm process, will feature 10 cores bundled into three distinct groupings, aka a "Tri-Cluster." There will be two, quad-core groupings of processors that will handle low-power tasks (four 2GHz Cortex-A53, four 1.4GHz Cortex-A53). The final grouping will include a dual-core, 2.5GHz Cortex-A72 that will handle all the heavy lifting when high performance is required. MediaTek U.S. marketing chief Mohit Bhushan states that the Helio X20 can "run more power efficiently without losing any performance" and can be up to 30 percent more power efficient than ARM's typical big.LITTLE arrangement.
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Submission + - Asus T300 Chi Delivers Thinnest, Fanless Windows 2-in-1 With Fastest Core M CPU->

MojoKid writes: Asus unveiled its latest addition to the Transformer series at CES in January, the Transformer Book Chi, which just recently began shipping. Available in three sizes, the new Transformer Book Chi Series features a 2-in-1 detachable design. The flagship Transformer Book T300 Chi offers a 12.5-inch screen, an Intel Core M processor, and a fanless cooling solution. The more compact T100 Chi is a 10.1-inch model that promises all-day battery life. The 2-in-1 detachable design employs a magnetic hinge that supports four usage modes: Attached, Detached, Flipped, and Tented. The T300 Chi measures about 0.65 inches when docked, making it slightly thinner than an Apple Macbook Air. Asus claims the T300 Chi is the world's thinnest Windows tablet, measuring just 0.28 inches thick. Most interestingly, perhaps, is that Asus built this machine with Intel's fastest Core M chip, the Core M 5Y71. In the benchmarks, it competes well even with full-sized ultrabooks, though battery life does take a hit due to the system's mechanical limitations and smaller 31Whr battery.
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Submission + - Intel Launches Xeon E7-8800 and E7-4800 v3 Processor Families->

MojoKid writes: Intel is taking the wraps off of its latest processors for enterprise server and pro workstation applications today, dubbed the Xeon E7-8800 / 4800 v3. Like its high-end desktop processors, the Xeon E7-8800 / 4800 v3 product families are based on the Haswell-EX CPU core. These new Xeons, however, offer a plethora of other enhancements and are packing significantly more cores than any current desktop processor. The highest-end Xeon E7-8800 series processors, for example, are 18 core chips. Previous generation Xeon E7 v2 processors were based on the Ivy Bridge-EX core, while the new E7 v3 parts are based on Haswell-EX, though both are manufactured on Intel's 22nm process node. Next generation Broadwell-EX based Xeons will make the move to 14nm. Xeon E7-8800 / 4800 v3 series processors have 32-lanes of PCIe 3.0 connectivity per socket, TSX is enabled in all SKUs, they offer support for both DDR3 and DDR4 memory (though, not simultaneously), and can address up to 6TB of memory in a 4-socket configuration or 12TB in an 8-socket setup. Intel has also goosed the chip's QPI interface speeds to 9.6GT/s.
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Submission + - NVIDIA Quadro M6000 12GB Maxwell Workstation Graphics Tested Showing Solid Gains->

MojoKid writes: NVIDIA's Maxwell GPU architecture has has been well-received in the gaming world, thanks to cards like the GeForce GTX Titan X and the GeForce GTX 980. NVIDIA recently took time to bring that same Maxwell goodness over the workstation market as well and the result is the new Quadro M6000, NVIDIA's new highest-end workstation platform. Like the Titan X, the M6000 is based on the full-fat version of the Maxwell GPU, the G200. Also, like the GeForce GTX Titan X, the Quadro M6000 has 12GB of GDDR5, 3072 GPU cores, 192 texture units (TMUs), and 96 render outputs (ROPs). NVIDIA has said that the M6000 will beat out their previous gen Quadro K6000 in a significant way in pro workstation applications as well as GPGPU or rendering and encoding applications that can be GPU-accelerated. One thing that's changed with the launch of the M6000 is that AMD no longer trades shots with NVIDIA for the top pro graphics performance spot. Last time around, there were some benchmarks that still favored team red. Now, the NVIDIA Quadro M6000 puts up pretty much a clean sweep.
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Submission + - Intel Compute Stick PC On HDMI Dongle Launched, Tested->

MojoKid writes: Intel first offered a sneak peek of their forthcoming Compute Stick HDMI dongle earlier this year at CES but today is officially announcing product availability and has lifted embargo on first tests with the device. The Compute Stick is essentially a fully-functional, low-power, Atom-based system with memory, storage, and an OS, crammed into a dongle much bigger than a USB Flash drive. There will initially be two compute sticks made available, one running Windows (model STCK1A32WFC) and another running Ubuntu (model STCK1A8LFC). The Windows 8.1 version of the Compute Stick is packing an Intel Atom Z3735F processor, with a single-channel of 2GB of DDR3L-1333 RAM and 32GB of internal storage, though out of the box only 19.2GB is usable. The Ubuntu version of the Compute Stick has as a similar CPU, but is packing only 1GB of RAM and 8GB of internal storage. All sticks have USB and MicroSD expansion capability.The device is packing a low-power Atom processor, Intel HD graphics and only a single-channel of DDR3L-1333 memory, so it's not going to burn through any benchmarks. For multi-media playback, basic computing tasks, web browsing, HD video, or remote access, the Compute Stick has enough muscle to get the job done and it's cheap too at $99 — $149.
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Comment Re:Somewhere in the middle... (Score 1) 341

You don't get 72 vaccines.

You get 49 doses of 14 vaccines by 6 and 69 doses by 18 if you follow the recommended schedule.

http://www.nvic.org/CMSTemplat...

Part of the reason we do the vaccines this way is because we now know more about the immune system and how effective the shots are / how long they last.
Part of the reason we do the vaccines this way is because the less-toxic versions that have been developed since the 1960s are also less effective and must be administered more often.
Part of the reason we do the vaccines this way is because its the best way to give immunity for life. After six, you shouldn't need a booster for polio, measles, varicella, or several others.

Either way, nobody gets 72 vaccinations.

Submission + - Feds Eavesdropped for Ten Years - Still Failed to Stop 9/11->

Press2ToContinue writes: One of the big arguments trotted out repeatedly by surveillance state defenders concerning the NSA's Section 215 program to collect records on all phone calls is that such a thing "would have prevented 9/11" if it had been in place at the time. Here's former FBI boss Robert Mueller making just that argument right after the initial Snowden leaks. Here's Dianne Feinstein making the argument that if we had that phone tracking program before September 11th, we could have stopped the attacks. And here's former NSA top lawyer and still top NSA supporter Stewart Baker arguing that the program is necessary because the lack of such a program failed to stop 9/11.

Except, it turns out, the feds did have just such a program prior to 9/11 — run by the DEA. As you may recall, back in January it was revealed that the DEA had its own database of phone call metadata of nearly all calls from inside the US to foreign countries. Brad Heath at USA Today came out with a report yesterday that goes into much more detail on the program, showing that it dates back to at least 1992 — meaning that the feds almost certainly had the calls that Feinstein and Mueller pretended the government didn't have prior to 9/11.

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Submission + - Google to offer Ad-free YouTube - at a price->

totalcaos writes: YouTube announced today its plans for an ad-free, subscription-based service by way of an email sent out to YouTube Partners. The email details the forthcoming option, which will offer consumers the choice to pay for an “ads-free” version of YouTube for a monthly fee. The additional monetization option requires partners to agree to updated terms on YouTube’s Creator Studio Dashboard, which notes that the changes will go into effect on June 15, 2015.
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