Jeezus Kriist writes "The Wii version of Guitar Hero 3 seems to suffer from a lack of effort. The most pressing problem being the sound. There is a distinct lack of surround sound from the game, and more than that there seems to be only monorail sound available. If you set the game to surround, only the center channel works, and if you set it to stereo it plays the same sound out of both channels. Who puts out a music game without testing the audio configuration?! Add to that the poor graphics which seem to have been ported straight over from the PS2 version. There are no star power animation effects, which kinda take the fun out of star power. I don't think it would have been that difficult to build the "low-res" (as in not the high-res 360 and PS3 graphics) graphics for the Wii version and then port them down to the PS2.
...and why can't I buy a Wii guitar controller without the game?!
I've seen several complaints on several message boards, http://www.nintendowiifanboy.com/2007/10/30/rockers-report-guitar-hero-iii-dolby-pro-logic-ii-is-missing/ but I've yet to see anything from a source that can get some mass attention drawn to this problem, and I really think it needs it. I know that I feel pretty ripped off, and I doubt I'm the only one. Activision needs to fix this, or suffer the wrath of the next-gen system with the (currently) largest user base, which also just happens to be built around casual games like guitar hero.
I've noticed some problems with the timing of the notes as well... You can tell me I just suck, but set the Wii version to easy, and then get back back to me about how many times notes you hit just didn't register. :P
I don't care if you post this or not, I just want enough attention brought up about this that ACtivision can't ignore it."