Damsel in distress part 1:
"Just to be clear, I am not saying that all games using the damsel in distress as a plot device are automatically sexist or have no value. But it’s undeniable that popular culture is a powerful influence in or lives and the Damsel in Distress trope as a recurring trend does help to normalize extremely toxic, patronizing and paternalistic attitudes about women."
Damsel in distress part 2:
"Given the reality of that larger cultural context, it should go without saying that it’s dangerously irresponsible to be creating games in which players are encouraged and even required to perform violence against women in order to “save them”."
Neither of these are simple opinions. They are implications or outright accusations of real life impact, which she has to prove. Even ignoring that, the implication it puts women off these games needs to be proven as well. Even though that is a relatively minor accusation, it is still a real life impact accusation. I think she could pull this one off, but she hasn't even tried to. Being a bit silly here, but truthfully she hasn't even shown that she herself has been put off the games as she claims to have played them. If you really want to show the game makers that they are missing out on a market, actually doing so instead of simply claiming it will go much further.