OEMs can not afford to sell steam machines at a loss. Unless Valve cuts them some margin for steam sales to their devices, but imagine all the early adopters buying the cheap pcs and formatting them (so there would be no way for Valve to know that any steam sale was made from a dell steam machine).
What? "good code rarely needs commenting" is absolutely true! The thing is, 80% of the code in big projects are arcane bugfixes and workaround limitations in APIs, this kind of code is almost impossible to be "good code".
I will never write another line of C++/Fortran/Perl/Prolog again in my life!
Well at least for Prolog that is true.
Startup idea, GoogleDrive bittorrent client. Downloads stuff directly into Drive, then add streaming service for GoogleDrive.
If Intel can license the x86 instruction set to AMD and AMD can license the x64 instruction set to Intel how come these guys can't do the same? Oh right, Ap$le (see what I did there?)
It might come with X and gnome, or whatever. But the SteamOS is actually the Big Picture mode which I assume is very portable since it runs on Windows/Linux/Mac. you might soon see the big picture in Android too.
Really, all you have to do is kick the X11 and all the craziness from the window managers and build your own to get Linux to be usable by the common folk. That is what Android and Steam OS are doing.
Just like Google bought Youtube for its userbase. They could have made Google Videos a lot better than Youtube, but the userbase would have taken years to migrate (if at all). The point is, being the first person in the party is a very good thing if you are a startup.
You start to care once you multiply those 2% across millions of users. Any savings at such basic level are multiplied by how often the resource is used. So no you don't care about this for your CRUD web application, but wikipedia saving 2% bandwidth translates in one less datacenter required which means thousands of dollars.
My bet is that HL3 will be the first source2 game and it will have full VR support and be sold in bundles. headset (insert witty name here) + steam machine + hl3. Steam after all was (practically) launched with hl2.
Not what nintendo/sony/microsoft are doing.
Ok the Kinetic is pretty innovating, hopefully we will not see the same misapplication of the innovation here.
If by "obsolete perfectly good software" you mean "not recompile it to the new architecture" then you are right.
Well technically the data science part is what you do after the data reconfiguration, but most people just use some kind of tool for doing that, so it is also very boring (you have to learn the tool and configure it to your data format).
Didn't they basically said: "Screw your hardware, we are now Intel x86. Throw your PowerPCs in the trash" a couple years ago? I wonder how long it will take before you change the x86 to ARM?