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Comment: Re:Anything Else? (Score 1) 202

by hey! (#40129059) Attached to: <em>Dungeons &amp; Dragons Next</em> Playtest Released

Well as simulation, AD&D was pretty bad. But as a role playing game it was fairly good.

Realism is an illusion in tabletop gaming. What produces that illusion is having to make choices that have consequences that play out. There's a certain *rhythm* to a game that's working well. It goes like this: decision (attack the creature), immediate result (creature is not surprised), string of action rounds, second decision (run away), result (party gets through the door) then problem (how to secure the door?).

Adding detail to a system in terms of a broader selection of alternatives at each point does add something to the game, but until you master all that detail it bogs the rhythm of the game down. Later editions of D&D seemed to me to be fine for people who'd played continually since the original AD&D, but bogged down the game for people who wanted to play casually or were coming to it new. I think from a *design* standpoint the subsequent changes narrowed the appeal of the game.

That's not to say I'm against making things more complex. For example played under house rules that added a decision after the initiative role; you could take the initiative or you could cede it for a bonus on a counter hit. It didn't slow the subjective pace of the game because it was a simple decision with immediate consequences.

Comment: Re:Well, if they're going to generalize, I am too (Score 4, Insightful) 986

by hey! (#40121329) Attached to: Are Porn and Video Games Ruining a Generation?

You know something I noticed not too long ago? A lot of children these days simply have no concept of "need". If they don't "want" to do something they won't, and see no reason they should.

That isn't anything new. That's just immaturity, which (surprise) is characteristic of children. The problem in this world isn't childish children. It's childish adults.

For instance if they don't "want" to do their school work, many of them won't.

Well, speaking as a parent with actual direct experience with my kids and their friends, they have *way* more work than I did when I was their age in the 1970s.The day is so stuffed with curriculum schools have cut the lunch period to under fifteen minutes, and "study hall" is something kids have never heard of, replaced with special content boosting classes to help them through statewide testing. The time pressure has spilled over into homework. Even as elementary students they seldom had less than an hour of homework per night, and often had two.

And, if I recall what kids were like in the 70s (as opposed to how I'd like to believe we were), these kids have a work ethic far beyond anything I ever saw back then. If anything I think we've gone to far toward instilling work ethic in these kids, who don't have the self-directed time we did. Compared to my kids' highly scripted and controlled childhood, my own feels like something out of Tom Sawyer.

Where videogames fit into this picture isn't stimulation. My kids look at videogame time (strictly limited in our house) as precious decompression time. If kids reach young adulthood less socially mature (which I'm skeptical of) it's probably not gaming per se. It's more likely that so much is expected of them and so little spare time given to them they don't have enough experience directing their own activities with their friends.

my experience with children recently has shown me that simply understanding that things that "need" to happen simply must,

So far as I can see, this attitude is much more characteristic of *adult* Americans these days than it is of our kids -- at least the ones who are old enough that they should know this. We adult Americans don't want to plan for the future or to face anything unpleasant. When that neglect comes home to roost we want a quick fix and we want it yesterday. And if we can't get a quick fix we demand a scapegoat. If it is true kids are ignorant and lazy, does it make sense to believe the *kids* are responsible for their faulty education? It's not like the infants we got in this generation are somehow inferior.

But I don't think that kids today are no good. I look at the kids *I* know, and I see a generation that is brighter, more knowledgeable, and harder working than my generation was. If that's not what *you* see, then don't blame the kids. Blame the adults who raised them and the politicians you elected to set education policies..

Comment: Re:Well, if they're going to generalize, I am too (Score 2) 986

by Alex Belits (#40118521) Attached to: Are Porn and Video Games Ruining a Generation?

I work out quite regularly, and the one thing that I do is "raise" my testosterone by limiting my sexual activities for a week or two at a time. It makes me slightly aggressive, but it also greatly improves my sex life and my workout regimen. And using my free time to do productive activities like entrepreneurship and investment, interesting and fun activities like rock climbing or surfing, and even (relatively) mundane activities like reading, building lego contraptions, or fixing up my house makes my life infinitely interesting than someone who is hooked to a video game.

Here is a better copypasta for you: http://encyclopediadramatica.se/So_cash

Comment: Re:Well, if they're going to generalize, I am too (Score 2) 986

by Alex Belits (#40118431) Attached to: Are Porn and Video Games Ruining a Generation?

In my eyes, until you have a child of your own, you're still a kid. It knocks you out of the center of your universe.

And in my eyes you are still a kid until you see your whole country destroyed, and you have moved to a place with language, culture and traditions are fundamentally incompatible with ones you lived with before, the place in large part populated by ignorant, arrogant, intellectually and ethically underdeveloped assholes whom you hate with the deepest and purest form of hatred that you have ever thought of being possible.

Or something like that -- it's easy to make pompous, self-serving claims if you have even a tiniest grain of truth somewhere buried in them.

Do something unusual today. Pay a bill.

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