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Comment: Re:'Bout time (Score 1) 917

by DA_MAN_DA_MYTH (#32932338) Attached to: Apple Offers Free Cases To Solve iPhone 4 Antenna Problems

You suggest that Apple spent a month testing other phones, they couldn't perhaps have tested this in tandem while working to fix their own phone? They showed the testing process. Basically what they admitted was they gave you an X to cover up the antennae, people did it and therefore had something to complain about.

Heaven forbid one benchmarks their product against someone else's. I think the free case is a nice option. Also the 30 days to return your iphone is another nice option.

I think the problem really is... People like to bitch. That, and fixing problems is as easy as flipping a few switches.

Comment: Big F U to Adobe (and others) (Score 4, Informative) 983

by DA_MAN_DA_MYTH (#31782652) Attached to: iPhone OS 4.0 Brings Multitasking, Ad Framework For Apps

In revised iPhone SDK License agreement:

3.3.1 -- Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

Portables

+ - Hands On: The $100 Laptop

Submitted by
Paul Stamatiou
Paul Stamatiou writes "I got my hands on the second release of the $100 One Laptop per Child laptop and wrote a review complete with pictures. It runs a custom version of Fedora Core 6 complete with an Xulrunner-based browser and an impressive 7.5-inch LCD sporting a resolution of 1200×900 with the ability to go monochromatic in sunlight. Other hardware features include a VGA webcam, 802.11b/g wireless, 512MB flash storage, 128MB DDR266 system RAM and a 366MHz AMD Geode CPU."
Games

The Ten Most Important Games 577

Posted by Zonk
from the a-good-place-to-start dept.
Taking a page from the National Film Preservation Board, the History of Science and Technology Collections at Stanford University and a group of five prestigious games industry figures have inducted ten games into a sort of 'canon'. The New York Times reports that some of these titles represent the start of weighty gaming genres, while all are laudable for their place in gaming history. "[Henry] Lowood and the four members of his committee -- the game designers Warren Spector and Steve Meretzky; Matteo Bittanti, an academic researcher; and Christopher Grant, a game journalist -- announced their list of the 10 most important video games of all time: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), Warcraft series (beginning 1994) and Sensible World of Soccer (1994)." Most likely, future years will see additional titles inducted into this game canon.
Sony

+ - PSP 2.0 to be announced at E3?

Submitted by
marcellizot
marcellizot writes "It is starting to look increasingly like there probably is something going on at Sony regarding the PSP's future right now. Last week Sony's snubbing of the PSP at its big PlayStation Home announcement seemed too obvious an omission. Given some of the rumours Kotaku have managed to get their hands on today, it seems that last week's PSP free GDC presentation was less of an oversight and more an indication that there is some sort of question mark hanging the over PSP."
Communications

Mobile Carriers Cry "Less Operating Systems" 217

Posted by Hemos
from the less-qq-more-pew-pew dept.
A NYTimes story says "Multiple systems have hampered the growth of new services, mobile phone executives say. " The story does a good job of capturing some of the changing dynamics in the mobile OS market — but rightly raises the point that given the sheer size of the mobile market, it's unlikely we're going to see the homogenization we have in the desktop market.

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