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Tales From the Tech Trenches 99

Posted by samzenpus
from the try-plugging-it-in dept.
GMGruman writes "Anyone in IT has a story or two involving stupid users, crazy co-workers, kludgy technology, and airhead managers. Lisa Blackwelder has collected top tales of the tech trenches, covering user antics, office politics, and unusual technical challenges that IT pros faced (usually) with aplomb, insight, and savvy."
Earth

Watch 200 Years of Global Growth In 4 Minutes 270

Posted by CmdrTaco
from the statistics-are-fun dept.
kkleiner writes "A professor of international health in Sweden, Hans Rosling has a long history of exploring the facts and figures that surround our changing world. In the a segment of the BBC series, Rosling gives one of his most famous lectures with a new twist. Using 120,000+ bits of data and augmented reality, the exuberant professor takes us through the last 200 years of global history and its uneven growth of wealth and health." This is really worth watching. Seriously.
First Person Shooters (Games)

Crytek Dev On Fun vs. Realism In Game Guns 324

Posted by Soulskill
from the rocket-jumping-is-as-real-as-it-needs-to-be dept.
An anonymous reader tips a post from Pascal Eggert, a gun enthusiast and Crytek developer, who sheds some light on how weaponry in modern shooters is designed. Quoting: "Guns in games are like guns in movies: it is all about looks, sounds and clichés. Just like in the movies, games have established a certain perception of weapons in the mind of the public and just like in movies games get almost everything wrong. ... The fact is that we are not trying to simulate reality but are creating products to provide entertainment. ... if you want to replicate the looks of something you need to at least see it, but using it is even better. You should hold a gun in your hands, fire it and reload it to understand what does what — and at that point you will realize, there is nothing on it that does not have a function — because guns are tools for professionals. Lot of weapon designers in the game industry get that wrong. They think of guns like products for consumers or magic devices that kill people at a distance when really it's just a simple and elegant mechanism that propels little pieces of metal. Unfortunately 3D artists often only get access to the photos that Google Image Search comes up with if you enter 'future assault rifle' or, even worse, pictures from other games and movies that also got it wrong. This may explain a lot of common visual mistakes in games, especially since guns are mostly photographed from the side and egoshooters show weapons from the first person view." This article is drawn from his personal experience in the game industry. The images shown are Pascal's personal work and are not related to his work at Crytek.
Movies

Mass Effect To Invade the Big Screen 142

Posted by Soulskill
from the seth-green-seems-like-a-lock dept.
UgLyPuNk writes "This could be a good thing or a bad thing: EA has just confirmed that it's making Mass Effect into a movie. The franchise has been acquired by Legendary Pictures, which is best known for its co-productions of The Dark Knight, Clash of the Titans, 300, Watchmen, and, um, The Hangover, as part of a co-financing agreement with Warner Bros."
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Happy Towel Day 122

Posted by samzenpus
from the wringing-out-the-wit dept.
An anonymous reader writes "While Douglas Adams continues his attempt to set a new record for the longest extended lunch break, geeks all over the universe pay tribute to the beloved author by celebrating the tenth edition of Towel Day. Towel Day is more alive than ever. This year Richard Dawkins, one of Adams' best friends, has tweeted a Towel Day reminder to his numerous followers. The CERN Bulletin has published an article on Towel Day. There has been TV coverage and there will be a radio interview. The Military Republic of the Deltan Imperium, a newly formed micronation, has recognized Towel Day as an official holiday. In Hungary several hundreds of hitchhiker fans want to have a picnic together in a park. And there's a concert, a free downloadable nerdrap album, a free game being released, the list goes on and on."

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