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Comment: Re:And here I am about to ditch Chrome... (Score 1) 76

by Chalnoth (#49806055) Attached to: Google Chrome Tops 1 Billion Users

I frequently have quite a few up. I'll keep tabs up if I plan to go back to them later. Once it goes above about ten tabs or so, though, it becomes pretty worthless and I just close them all.

I've had memory issues with Chrome a few times, but usually due to the Flash plugin, and things stay pretty zippy as long as I disable Flash (especially nice because usually the only thing it impacts is it makes for fewer annoying ads).

Comment: Re:Probably a more useful metric than social netwo (Score 1) 76

by Chalnoth (#49806025) Attached to: Google Chrome Tops 1 Billion Users

More like around a billion dollars per year for several decades. Google currently has over $60 billion in cash.

Google's business is doing quite well, and this will probably continue as long as its leadership is pretty decent at business. That's not to say Google can't fail, but it would take a long period of really bad management decisions for that to happen.

Comment: Re:Given Android needs a Google account (Score 1) 76

by Chalnoth (#49805819) Attached to: Google Chrome Tops 1 Billion Users

They were counting active users, which I'm pretty sure means having sent or read an e-mail, probably within the last 30 days. Also, I'm pretty sure you actually have to set up your Gmail account specifically before it exists (it's just that doing so is trivial once you've got a Google account). So users who never bother to open the e-mail, and users who have multiple accounts but only ever read one, should not be counted.

Of course, it's always possible that the people collecting this data are making mistakes and overcounting people in ways that are easy to correct. Software bugs do exist. And it can sometimes be a bit difficult to correct a bug when that bug is making your product look better.

Comment: Re:guys, i got an idea! (Score 1) 76

by Chalnoth (#49805803) Attached to: Google Chrome Tops 1 Billion Users

Sort of. But that is only really an analogy for the cables that connect various pieces of the Internet together. The real complexity of the Internet is in the services which supply or route data. So your information has gone through one tube: how does it know which tube it should go to next in order to get to its destination? And when you load a webpage, where does that information come from, and how is it built so that millions of people can all look at the same information at the same time?

So it's really a tremendous oversimplification, as the "series of tubes" describes the most uninteresting bits of the Internet.

Comment: Re:Clean room implementation? (Score 1) 223

What Google is asking for here is the ability to create competing Java VM's. What Oracle is asking for is a complete monopoly on all Java VM's everywhere.

Giving Oracle a monopoly on the Java language is bad for everybody. It prevents, for example, somebody coming up with a new operating system that supports Java apps without Oracle building creating the Java library implementation for that platform.

Comment: Re:MOD PARENT UP! (Score 1) 223

Our economy is not dependent upon IP. There is far, far more money in effectively IP-free industries (such as fashion).

It's just there there's a relatively small number of powerful interest groups that push IP, and the case for IP sounds reasonable to those who lack the imagination to consider other ways of funding inventors and artists.

Comment: Re:Feature Request (Score 1) 105

by Chalnoth (#49795057) Attached to: Android M To Embrace USB Type-C and MIDI

Huh? Apple doesn't disable sideloading. If they did, it would be impossible for anybody to develop mobile iOS apps, or test apps for other developers. I have a few sideloaded apps on my iPhone right now.

I think you're fundamentally misunderstanding the malware problem with iOS/Android. It really isn't an issue with sideloading, as far too few people take the time to do that sort of thing. What it is is a problem with apps in the official stores that do things the user doesn't expect, such as record and report their personal information. The improved permission scheme in Android M should make this a bit harder, as most malware will have to have a reason the user understands for a specific permission.

I think the bigger reason that iOS has less of a problem here is that Apple has a much more stringent system for getting apps onto the app store than Google does.

Comment: Re:Feature Request (Score 1) 105

by Chalnoth (#49795011) Attached to: Android M To Embrace USB Type-C and MIDI

Yes, per-permission settings are the new way to do app permissions in M. They prompt for the permission when the app needs it, so it's much more clear what the permission is used for. In settings, you can view all of the permissions for an app, or all of the apps that have requested a specific permission.

I'm not sure how well this feature will work with current apps. It will be interesting to see. But it sounds to me like a really positive development.

Comment: Re:Worked for me (Score 1) 170

by Chalnoth (#49755761) Attached to: Video Games: Gateway To a Programming Career?

Same here. However, most coders I know aren't all that into video games. So it's really not clear to me that this is a significant factor. A huge number of people that are or were into video games never became coders.

Video games were a huge motivator for me learning programming when I was younger, but I don't think many people take that lesson away from playing games.

Comment: Re:Correction (Score 1) 224


Of course, it's perfectly possible for policies to reduce piracy. But the most effective way of doing that would be to make legal methods to obtain media more convenient than illegal methods (e.g. streaming services).

But merely sending notices is far more likely to convince people they need to hide their access than it is to convince them to stop pirating altogether. When it's difficult or ridiculously expensive to get media legally, people aren't going to get it legally.

"Morality is one thing. Ratings are everything." - A Network 23 executive on "Max Headroom"