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First Person Shooters (Games)

Submission + - id Talks Licensing, Consoles & More

Leowiz writes: has an interview with id Software's Marty Stratton and Steve Nix. In the interview they discuss engine licensing, console development, piracy, digital distribution, and QuakeCon. Steve recently joined id Software after working as Ritual Entertainment's CEO. Marty has been with id Software for the last seven years as their Director of Business Development, but as recently taken on the role of Executive Producer.

Steve and Marty both recognized the growing importance of digital distribution, but have no plans of putting the publisher out of the equation any time soon. "The retail channel isn't going away," Marty said, and while a company such as id has the financial means to finance their own projects, they don't have the human resources to manage a retail relationship like a big publisher does. The publisher still adds a ton of value, especially in the marketing of games.

You have a massage (from the Swedish prime minister).