That's exactly it. Intelligent Design is not a naturalistic argument and so, can't be examined as such. The moment people stop trying to give or demand a naturalistic argument for something that will never fit one is the moment we can get on with our lives. Both sides perpetuate this problem.
You're just drawing conclusions and without precedent. The article is slanted, your summary is just misleading. We all know they made mistakes, media has that one down. Now their downsizing (not news). and this article shows they're diversifying (not surprising). Why bother post this at all? If they sell off their handset line, that would be news. This is just good business.
The difference here is Mantle is shipping alongside other standard API's and AMD has publicly said they'll make it an open API when its ready. GameWorks on the other hand results in games being optimized or even dependent on nVidia specific libraries that will likely never be open. They cannot optimize drivers for it without nVidia's blessing.
I wouldn't say more so. https://developer.nvidia.com/c... Gaze on the list of proprietary technologies and libraries that lock a developer in from start to finish... Mantle is just an API like any other that has to be supported alongside directx, opengl or whatever.
You could look at it the way around. Maybe the midi-chlorians are there because of they're force sensitive, rather then the cause of it. Simply a physical response to being force sensitive.
A quick hop onto apple's website and picking the more expensive options as advised puts me at $2600 before taxes. (1800 for the air, 800 for the ipad)