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First Person Shooters (Games)

Halo 2 Online Preservation Effort Ends 201

Posted by Soulskill
from the good-show dept.
A couple weeks ago, we discussed news that some dedicated Halo 2 fans were keeping the game's multiplayer alive after support for online play was dropped. Now, a few days shy of a month after support ended, the last users have been knocked off the server. "[A user named] Apache N4SIR outlasted everyone. 'May 11th @ 0158hrs I was FORCEFULLY REMOVED!!' he wrote on the forums at Bungie.net. 'I thought I'd be the one turning off the lights but that was done for me. Good night everyone, my Elite needs a rest.' His last comrade in arms, Agent Windex, was still signed on, as spotted by Kotaku at 4 p.m. US Pacific Time on May 10, but their adventure, which began on April 15, ended after Windex announced 21 minutes later that he had been removed from play and Apache N4SIR suffered a similar fate hours later, as he described in his post."
Science

The LHC, the Higgs Boson, and the Chicago Cubs 194

Posted by kdawson
from the all-the-time-in-the-world dept.
Following up our earlier discussion of the theory that the Higgs boson might time-travel to avoid being found, reader gpronger notes an interview with MIT (and LHC) physicist Steven Nahn, in which he comments on Nielsen and Ninomiya's unlikely-sounding theory. "The premise is fairly crazy, but many things in physics are constructed that way... The difference here is that... previous 'crazy' ideas gave consequences that were clearly testable and attestable to the new nature of the theory, in an objective manner, and involved the behavior of inanimate objects (i.e., not humans). However, in this case, the consequences seem quite contrived... Exactly in line with their argument, I could say that Nature abhors the Chicago Cubs, such that the theory which describes the evolution of our universe prescribed Steve Bartman to interfere on October 14, 2003, extending the 'bad luck' of the Cubbies."
Graphics

AMD Previews DirectX 11 Gaming Performance 103

Posted by Soulskill
from the more-and-better dept.
An anonymous reader writes "AMD invited 100 people up to their private suite in the hotel that Quakecon 2009 is being hosted at for a first look at gaming on one of their upcoming DirectX 11 graphics cards. This card has not been officially named yet, but it has the internal code name of 'Evergreen,' and was first shown to the media back at Computex over in Taiwan earlier this year. The guys from Legit Reviews were shown two different systems running DX11 hardware. One system was set up running a bunch of DX11 SDKs and the other was running a demo for the upcoming shooter Wolfenstein. The video card appears to be on schedule for its launch next month."

Comment: Re:I think we're on the wrong track (Score 1) 1120

by Caboosian (#28862667) Attached to: Which Game Series Would You Reboot?

I think what we should be looking for is games that had a great idea but went off in the wrong direction. Where the original idea was novel, stunning, the foundation of a truely great game, but the game itself was lacking in some way.

If you didn't type that with Freelancer in your mind, I'm stunned.

Comment: Re:Let's see what ubisoft's successful games are.. (Score 1, Insightful) 377

by Caboosian (#28849893) Attached to: Ubisoft Working On a New Anti-Piracy Tool
<p>Really? You couldn't do 3 seconds of research? Aside from essentially the entire Tom Clancy catalog of games (which is easily one of the most valuable IPs in the game industry), Ubisoft owns Assassin's Creed (potentially huge IP), Brothers In Arms (pretty big IP), and Beyond Good & Evil (great game, "meh" IP). When you combine those IPs (that's not all of them, but that's what 3 seconds of research got me) with your previously mentioned FarCry IP and Prince of Persia IPs, maybe you'll begin to realize that Ubisoft, as a developer, is still one of the top-tier powerhouses in the industry, right alongside Blizzard and Valve.</p>

<p>That's just as a developer, too; as a publisher, they rival Microsoft Game Studios, EA, Activision Blizzard, Valve, and Bethesda (amongst others). Simply put, Ubisoft is a monster, and is one of the biggest players in the industry - I'm pretty sure that their CEO isn't fooling those stockholders.</p>

<p>*Sigh*. Sometimes I wish there was a -1, Misinformed mod. </p>

Comment: This sucks (Score 4, Insightful) 231

by Caboosian (#28176061) Attached to: <em>Left 4 Dead 2</em> Announced For November
What the hell happened to the continued post-release support of L4D? TF2's community has been growing steadily thanks to the fantastic updates being constantly released for it - yet L4D's map editor isn't even out yet? Simply put, this is a grab for money - they're cutting the legs out from under L4D, and releasing what quite simply should be free updates. I mean, honestly, this isn't even that much new content - the gameplay is exactly the same, the graphics are just barely better, and the setting, well, kind of sucks.

As far as I'm concerned, Valve just got downgraded from premium status in my book. This game is a mistake.

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