Forgot your password?

typodupeerror

Comment: Re:Any Oculus Rift developers in the house? (Score 1) 88

by CSMoran (#43538679) Attached to: Play <em>Tetris</em> To Fix Your Lazy Eye

The eye doesn't see, the brain does. The eye simply collects light and other signals (like the aforementioned focus thing) and transmits them to the brain, where the image is actually formed -- the image landing on the retina, for instance, is upside down and backwards. But you see things right side up and not backwards; the brain does that.

I agree with the gist of your argument; however, I think you've got the specifics wrong. Fun fact: human retina is actually considered part of the brain.

Comment: Re:reductio ad absurdum (Score 1) 1121

Now how could one of my simulated subjects prove or disprove that they weren't living in my intelligently designed simulated universe, with me as their god, and that the simulation hadn't only started 6 seconds ago? I can't see a way.

Easily. They would only have to start observing so many individual events at once that you'd run of out computing power trying to simulate them all in all their detail.

Comment: Re:128 bit floats: when? (Score 1) 176

by CSMoran (#43217901) Attached to: Next-Gen Intel Chip Brings Big Gains For Floating-Point Apps

What is the use for them? for "personal" use, floats are all you will ever need. Many physics computation stays in single precision to avoid doubling the memory usage. I guess fluid mecanic computation use double, but is there really a use for quad. Who needs that kind of precisions?

Not all uses are personal and the fact that some physics calculations trade precision for memory doesn't mean that all of them do.

One example could be matrix inversions with somewhat ill-conditioned matrices. When you know you're going to lose 14 digits of precision inverting the matrix, you'd better have a lot of headroom. Cue quad floats.

The car analogy that comes to mind is people often do sound mixing with 32-bit audio even though you 16-bit audio is perfectly fine for listening to the product.

Reunite Gondwondaland!

Working...