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Role Playing (Games)

Torchlight II Announced For 2011 85

Posted by Soulskill
from the so-nice-they-made-it-twice dept.
Runic Games has announced a sequel to the popular action RPG Torchlight, planned for release in Spring 2011. One notable improvement from the first game is Torchlight II's inclusion of online co-op play, with LAN support and a matchmaking system. "The sequel will feature an updated version of the Torchlight editor, randomized overworld areas complete with weather effects, random dungeons, a selection of pets, fishing, limitless loot, and a retirement system which will allow users to retire an older character and bestow some benefits of it to a newly created character." An MMO set in the Torchlight world is still in development.

Comment: I am not sure how it works in other countries (Score 1) 1

by marika (#33145390) Attached to: Fast Forensic Test Match Suspects' DNA in 4 hours
But in canada even if you have the test results back from the lab the problem is the time it takes to run the results in the natinal DNA data bank and have the results back from there, which is more a question of bureaucratic processes rather than the delay for the lab results.
The Military

How Will Contemporary War Games Affect Veterans? 288

Posted by Soulskill
from the serious-business dept.
An anonymous reader writes "Recently, video game developers have begun to make games about current conflicts the world over. Many veterans and current military personnel now take an active role in the video game community. Are game companies running the risk of walking into a public relations disaster when making games about current wars? More importantly, how will veterans react to playing games about a conflict in which they have participated? From the article: 'To portray conflict in a way that not only accurately depicts the acts of war, but does so in a manner that takes into account the sacrifices of soldiers within some sort of moral framing is a complicated matter. Now add to this the idea that such depictions are essentially created as entertainment and to make money. It is certainly mind numbing when looked at from a social perspective. ... Now try and apply this dynamic to a more recent conflict such as the Vietnam War or the current conflicts in both Afghanistan and Iraq. Considering that the latter wars are still in progress, the ability for a game developer to accurately gauge the morality of such a conflict is limited at best. To make a game that takes these factors into account while trying to create something that is both entertaining and capable of mass appeal among the gaming community is near impossible.'" We caught a glimpse of this last year with the reactions to Six Days In Fallujah.
The Internet

Woman's Nude Pics End Up Online After Call To Tech Support 197

Posted by samzenpus
from the how-was-your-service-today? dept.
Tara Fitzgerald couldn't find the nude pictures she planned on sending to her boyfriend, but instead of just taking more, she decided to see if a Dell tech support call could fix her problem. Apparently the tech support guy found them. Unfortunately, he then put them up on a site called "bitchtara."

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