Follow Slashdot stories on Twitter


Forgot your password?

Comment: Why feed the lawyers? (Score 3, Insightful) 268

by Brian Kendig (#48359195) Attached to: GNOME Project Seeks Donations For Trademark Battle With Groupon

One is a desktop environment. The other is a tablet-based point of sale system. Who's going to confuse the two? "I wanted to install GNOME on my laptop, but instead it's asking me if I want to redeem a coupon."

Is GNOME going to challenge anyone who calls anything a gnome?

Comment: Be bold (Score 1) 384

by Brian Kendig (#42504459) Attached to: What Are the Unwritten Rules of Deleting Code?

As Wikipedia says, "Be bold." If you see code that needs to be deleted, delete it. Don't just leave it commented out and taking up space.

If you're removing functionality, then make sure you note this clearly in your commit summary, so that it can be found again if that functionality needs to be put back in.

Also, the article talks about rewriting code - throwing out the old and creating it again. This is generally a bad idea, even if you're starting with bad code, because all a rewrite does is exchange a known set of bugs for an unknown set of bugs.

Comment: What you need (Score 1) 683

You (and every other development shop) need:

* A coding standards document. Using one from a large open-source project (such as or is a good idea. This ensures that you do not have to spend any time being surprised or misled by how a piece of code is formatted.
* Unit tests. They make sure that your code continues to work the same way as you develop it. They also exert pressure to make sure that your units (individual functions to be tested) remain small and concise (or else the unit tests become a bear to write).
* Code reviews. This ensures that more than one person understands how a piece of code was written. It also means that the reviewee learns from your comments and you learn from his code and you both are better programmers for it.

And, most importantly:

* A manager who believes in all of the above and is willing to support and defend it.

If you have all this, then it ceases being a personal "you vs. him" issue, because you can objectively point out (to him, to your team lead, or to your manager) where he's violating the coding standards, where his unit tests are not adequate, or where he is ignoring his code reviews.

The alternative is what it sounds like you have now: cowboy programmers, quickly cranking out code that satisfies a need right now but will take huge amounts of time and money to maintain and extend in the future.

Comment: The best keyboards these days (Score 1) 115

by Brian Kendig (#42233383) Attached to: USB NeXT Keyboard With an Arduino Micro

I am a keyboard snob. The keyboard is the part of the computer with which I interact the most, so I hate the mushy feel of membrane keyboards that are based on the same technology as VCR remotes.

If you want to be a keyboard snob too (in a good way), then start by going to and buying their sampler kit (""). For $8, you get eleven keycaps in different colors, four Cherry MX switches (blue, brown, black, red), and fifteen dampeners in three types. This is a cheap way to understand the difference between the four kinds of Cherry MX switches and decide which you prefer. You can then buy a custom-made keyboard from, choosing the switch, keycap color, and text for each individual key if you want.

I don't use my numeric keypad much, so I opted for a tenkeyless keyboard. doesn't yet offer these (current estimate is March), so I got it from "".

If you want an old-fashioned IBM Model M clacky keyboard, you can get it from "".

Comment: Re:Reading between the lines (Score 1) 290

by Brian Kendig (#42203797) Attached to: <em>City of Heroes</em> Reaches Sunset, NCsoft Paying the Price

"No consequence to dying" - untrue. It's true that you can be resurrected, but dying damages your armor and makes it harder to continue to stay alive until you head back to a town to have it repaired. And if everyone in your party is dead and there's no one left to resurrect you, then you have to go back to the last waypoint. I've seen huge zergs go after bosses and fail by being entirely wiped out.

"Players versus door" - you're missing the fact that the other team is trying to reinforce their door and kill you while you try to break down their door and kill them. Strategy, boy, strategy.

"Complete ghost towns" - I've reached a level 75 PvE area in the game (Malchor's Leap) and there are plenty of people around to join, help, and be helped by. I've seen no evidence that people are abandoning Guild Wars 2; to the contrary, the events they've had so far (Halloween, Lost Shores) have been well conducted and extremely well attended, and a lot of people are looking forward to Wintersday.

It's a beautiful game, I've been enjoying the exploration and the crafting, the Trading Post (auction house) is done right, there's enough challenge to the dungeons to keep me coming back, the world is dynamic with a lot of things to do, and there are lots of other players to help make the going easier.

Comment: Re:Obligatory (Score 1) 816

by Brian Kendig (#41829777) Attached to: Disney to Acquire Lucasfilm, <em>Star Wars</em> Episode 7 Due In 2015

So, here's the funny thing. I heard the news right after it broke. I saw a discussion thread about it and I wanted to post a link to

Except, at the moment, that site was responding really slowly and took two minutes to load.
... as if, all over the world, millions of other people were also hitting the site at the same time...

Comment: Re:Four more... (Score 1) 700

by Brian Kendig (#41640915) Attached to: Ask Slashdot: What Books Have Had a Significant Impact On Your Life?

I will second "Illusions: The Adventures of a Reluctant Messiah". That got me into a lot of early Richard Bach books, primarily "The Bridge Across Forever" as well as his biographies of piloting a biplane across the midwest. They showed me a different way of looking at life. Also, "Jonathan Livingston Seagull".

Comment: Explain Metro to me? (Score 1) 172

by Brian Kendig (#40697113) Attached to: Windows 8 Release Date: October 26th

While we're on the subject of Windows 8, would someone please explain the Metro interface to me, and the lack of a Start menu?

I'm serious. I tried the W8 public beta, and it felt like I had one hand tied behind my back. I don't understand why the Metro tiles are different sizes, or how to resize them. I don't understand why dragging the interface left/right doesn't 'snap' to the next page like an iPad, but instead lets me see the right half of one page and the left half of another. I don't understand why some tiles are static icons and why others update with information. I don't get why apps now run full-screen one-at-a-time - right now (not in W8) I am typing in this Slashdot window while I have another window open to a Google Search of Metro images, and partially behind that I have a chat window and a notepad open; how is the Metro interface supposed to handle all of this? And a large part of the interface seems to involve wide, sweeping motions with the mouse to simulate dragging a finger back and forth across the interface; I hadn't realized how rarely I do motions like this, so it looks like it's time to lower the mouse sensitivity.

Yes, I can get to the old-fashioned Windows desktop, but ... how do I *do* anything there? I have no access to any of my apps from there, so how do I pin them to the task bar in the first place?

I'm willing to embrace the future, but I just don't understand how people are supposed to use this interface on the desktop.

Heard that the next Space Shuttle is supposed to carry several Guernsey cows? It's gonna be the herd shot 'round the world.