I suspect the difference here is in how PC and Console players view their purchases. With PC games, a game is understood to be a software purchase, something that has to be installed and configured, typically on only one machine and thereafter tied to that device. There has never been a resale market on PC games and they're not exactly the kind of thing you loan to a friend. The view of a PC game is therefore closer to the view of a MS Office disc.
I don't think this is true. When I was younger I constantly traded PC Games with my friends. Heck I am still missing my Baldurs Gate 2 disc because I lent it to a friend. Also I think there is this store for the XBox where you can buy games online too and as far as I know its very succesfull too.
I bought many many games in steam because they were on a very tempting sale. My biggest problem with steam is that they make it impossible for me to gift away my games. Steam is at the very border of what kind of DRM I am willing to take. For example I did not buy any Ubisoft game I was interested in since they tacked on their batshit insane DRM and I never will. Steam is a succsess because out of all the digital download services it offers the most useful features and a good mix of games. GOG is great but they are not useful if you want the newest indie title everyone is taking about. Impulse is on the right track too. If they manage to diversify and lower their prices a bit I can see them becoming a serious copetitor to stem
No it's not. If we'd actually, you know, declare war on a country that would be a different story. This was a UN police action that spiraled horribly out of control & has frankly, gone on way longer than it should have.
I don't think the UN has an active police mission in iraq. It never approved of the use of force in the first place.
The primary function of the design engineer is to make things difficult for the fabricator and impossible for the serviceman.