I suspect the reason for wanting more women in programming is simple: it'll drive down pay rates. The larger one's pool of available labor, the less you can pay people to do said job. It's supply & demand 101.
The #1 reason wages has stagnated, and in many respected regressed, since the 60s (adjusted for inflation) is because women entered the workforce in droves. That drove down rates on a society-wide basis and is largely responsible for why it now takes 2 incomes to provide the lifestyle a single income could have afforded a family of four 40+ years ago.
It's well documented women and men have different innate drives. The more free a society becomes, the more we can indulge our natural predispositions. That was the general consensus of this documentary that delved into the "gender equality paradox":
"The Nordic Council of Ministers (a regional inter-governmental co-operation consisting of Norway, Sweden, Finland, Denmark, and Iceland) has decided to close down the NIKK Nordic Gender Institute. The NIKK had been the flagship of “Gender Theory”, providing the “scientific” basis for social and educational policies that, from the 1970s onward, had transformed the Nordic countries to become the most “gender sensitive” societies in the world.
The decision was made after the Norwegian State Television had broadcasted a television documentary called “Hjernevask” (the Norwegian word for “brainwash”) in which comedian Harald Eia exposed the hopelessly unscientific character of the NIKK."
You're right, it is about power. Sexbots would empower men and give them choice on a level never before seen in history. That scares the hell out of people, mainly women, many of whom would for the first time in their lives have to offer more to a man than their looks/sex. There's a good discussion of this topic right here:
Exactly. There's a good discussion of this topic over here:
"So long as they offer an experience comparable to Steam"
Took the words right out of my mouth. It MUST be the same as how Steam works. If you can install Steam on a system, then you know the game will work too 99% of the time.
Actual studies on the subject have found upwards of half of all rape claims in the US are false.
"According to a nine-year study conducted by former Purdue sociologist Eugene J. Kanin, in over 40 percent of the cases reviewed, the complainants eventually admitted that no rape had occurred (Archives of Sexual Behavior, Vol. 23, No. 1, 1994). Kanin also studied rape allegations in two large Midwestern universities and found that 50 percent of the allegations were recanted by the accuser.
Kanin's findings are hardly unique. In 1985 the Air Force conducted a study of 556 rape accusations. Over one quarter of the accusers admitted, either just before they took a lie detector test of after they had failed it, that no rape occurred. A further investigation by independent reviewers found that 60 percent of the original rape allegations were false.
According to a 1996 Department of Justice Report, of the roughly 10,000 sexual assault cases analyzed with DNA evidence over the previous seven years, 2,000 excluded the primary suspect, and another 2,000 were inconclusive. The report notes that these figures mirror an informal National Institute of Justice survey of private laboratories, and suggests that there exists "some strong, underlying systemic problems that generate erroneous accusations and convictions." (that's 40% for those not counting)
That false allegations are a major problem has been confirmed by several prominent prosecutors, including Linda Fairstein, who heads the New York County District Attorney's Sex Crimes Unit. Fairstein, the author of Sexual Violence: Our War Against Rape, says, "there are about 4,000 reports of rape each year in Manhattan. Of these, about half simply did not happen.""
The 2% figure feminists often cite is a good example of the Woozle Effect:
This. The girl was quoted in texts that it was consensual and enjoyed their activities and everything was fine. Then her sister, who the boy had a relationship with, found out about them having sex and dragged the girl in front of her parents and police and made her accuse him. This is all by people who know them personally as the sister walked in on the girl in a party talking to her friends about having hooked up with him.
You forgot about DragonLance. I do believe those predate Forgotten Realms and were the first books based on D&D. They grew out of gaming sessions the writers had as players and most, if not all of the companions were characters various people actually played.
I agree that the second one was much better and actually was true to the source material. They even brought back the cleric who was killed right at the very end after the adventure was complete.
Make each book into it's own movie and you've also got follow-on films in the can with the Twins trilogy. And then there's the companions books that could each be made into a prequel.
Never go full potato.
Robots fighting robots is actually a good thing when you think about it. Who cares if countries try to one-up each other with better AI systems so long as it's taking troops off the battlefield.
"We shall reach greater and greater platitudes of achievement." -- Richard J. Daley