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Comment: Re:I don't get why... (Score 1) 322

by Bob Hearn (#31791714) Attached to: All the Best Games May Be NP-Hard

The reason that fun games tend to be NP-hard (or harder) is that if a game's "physics" supports interesting constructions requiring complex reasoning to solve, then probably that same physics can be used to build computational gadgets, which is how you show hardness of the generalized version. This quality expresses itself even on small, fixed-size board.

Comment: Re:Just to throw this out there (Score 2, Interesting) 322

by Bob Hearn (#31791376) Attached to: All the Best Games May Be NP-Hard

Ah, it doesn't mean that either. :-)

If a problem is NP-hard, it means it is at least as hard as any other problem that can be solved in polynomial time on a nondeterministic computer.

It is an open question (P=NP) whether this is equivalent to saying that there is no deterministic polynomial-time algorithm.

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