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Comment: Re:Does TV count? (Score 1) 449

by Baikala (#37521158) Attached to: Inaccurate physics in movies ...
Yes.. as a kid I kind of used to rationalize that gasoline should be the most powerfull explosive known to mankind, capable of blowing up by itself if you agitate a container full of it fast enough. When I first lerned that you needed other componets (like oxigen) mixed in a precise proportiont o make gasoline violently explosive, well... I was already ruined. Lets say I like my TV & Movie's falling cars explosive.

Comment: Re:IBM did the same (Score 3, Interesting) 394

by Baikala (#37241744) Attached to: Ex-Board Member Says HP Is Committing 'Corporate Suicide'
About 10 years ago a couple of Alpha servers (Tru64 Unix) and EMA storage in a cluster arrangement was as fast and as stable you can get below the mainframe category (thanks to DEC VAX multiprocessor and shared memory technologies). The natural evolution of the alphas never came out of HP because of their infatuation with Intel Itanium processors, and see how that affair ended up.

Comment: Re:Usenet and IRC were like that too (Score 1) 161

by Baikala (#32853890) Attached to: Fan-Developed <em>Ultima VI</em> Remake Released
IRC was cool when it was community based. For me it was like a real-time facebook, a facebook with weakly new random friends. I still maintain contact with people I meet in some geographically-based channels that eventually bacame meatspace friends. When it went sour? I think right after the chat networks like aim,msm,etc became mainstream, it denied IRC comumnities with new users so the communities eventually died.
Real Time Strategy (Games)

Spore: Five page hands-on preview->

Submitted by
cardjoe
cardjoe writes "The release date for Spore has just been announced and what better way to celebrate than to check out the latest build of the game? That's just what bit-tech.net did, spending hours with the full version of the game. The article covers all the different editors and stages in the game as well as providing a brief on the pollinated content and how it may well introduce an entire new genre to PC gaming — that of the Massively Online Singleplayer. The article is in-depth and has a whole load of brand new screenshots too, showing the various stages that the player will go through as they play the game and move their creature from single cells to galaxy-hopping space freaks."
Link to Original Source

Linux.com: Collaborating with Mindquarry->

From feed by lcfeed
If there's one thing the world doesn't lack for, besides bad movie sequels and dishonest politicians, it's collaboration software. Good collaboration software that's open source, on the other hand, is a rare thing indeed -- so I was pleased to discover that the Mindquarry GO beta service and the Mindquarry tools are well-done, if a bit limited in scope.
Link to Original Source
Sony

PS3 Port Caused GTA IV Delay

Submitted by Dr. Eggman
Dr. Eggman writes "According to statements made by Michael Pachter on Gamasutra, "The Rockstar team had difficulty in building an exceptionally complicated game for the PS3, and failed to recognize how far away from completion the game truly was until recently." The article goes on to describe an agreement between Rockstar and Sony not to favor the 360 by releasing their version first, necessitating the delay on the 360 as well."
Portables (Games)

Journal: FFTA

Journal by Baikala

Having a year old comment on a two year old game as last journal entry was depressing so I'm making a comment on another two year old game... well, at least the comment is new.

Push where it gives and scratch where it itches.

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