Might this be the MMO that does away with standing right before the enemy, slashing your ten foot two-handed sword diagonally and freaking missing
I agree it has always annoyed me as well. But since most of these games are one way or the other based on the game play style of D&D (and its very predecessors) I feel like I should point out that a miss in D&D isn't a swing and a hit to the floor. It could be a parry, or just a glancing shot that didn't do significant damage (armor deflection). It will be a nice day when our games display all of that easily, but then we will complain about the slight distance between the weapons.