Heartbleed the BUG would still exist, but Hearbleed the EXPLOIT would not exist, had they not been overcome with NIH syndrome for dynamic memory handling.
Thank god for Let's plays on Youtube. If I happen to find that the reviewers are right, I don't need to buy it and if I find that I disagree, I can order it after having watched a bit of gameplay. In that case, sure, I have to replay already viewed scenes, but it doesn't top the amount of frustration I get from having spent good money on yet another crappy game...
No wonder game companies are trying to get let's play videos taken down with DMCA claims.
Every first-past-the-post voting system eventually turns into votes out of fear of the other guy. It's a mathematical certainty.
Maybe not, but at least eSports don't artificially limit the potential performance of participants that don't happen to have the magical combination of freak athleticis genes that conventional sports require to make it big.
In this escalation of weaponry, I need to make some kind of reinforced tube where I can propel Milk Duds at 1300 feet per second from some small controlled explosion.
That may be the case, but they allow plenty of broken cards to be printed; cards that end the game by sending the rules into an infinite loop,
I don't think you've actually played Magic in the last 15 years.
or cards that end up in nearly every deck for a given color.
That's not an indication of the game being broken.
I think the real reason Magic wins the card game race is simple momentum. When your choices are playing a new game that no one else is playing, or playing an established game with an enormous player base, there really isn't much of a decision to make.
When you're at the top, the top is there to lose. And yet there's currently a CCG boom, with Magic at the helm, well in progress. (Some may call it a bubble and I wouldn't immediately disagree.)