However there hasn't really been any significant changes to UE3 in the last couple of years while they were ramping up development on UE4, so there wasn't much need for another UT game. Now that UE4 is ready to go though, it makes perfect sense to push out another UT. This model has served them incredibly well in the past, and in fact Unreal is still one of the most popular engines in the world today (in contrast to its original competitor Quake/Id Tech) in large part due to the popularity of the UT games.
So although they claim they'll be offsetting the development cost from marketplace sales, really that will be pittance compared to the revenue they will gain from engine licenses. That's what it's all about.
And DSL is much, much shittier than fiber. Good riddance.
I can't speak for the US, but certainly here in he UK there are many places where you can't get cable, even in some parts of the biggest cities, because of a lack of modern infrastructure in listed buildings, etc. I do wonder though how many of the quoted 100 million people actually use their POTS lines, or if they just have one because of ADSL or because the cable company forces it on them. I'm in the latter category, I have a POTS line as part of my cable package because its cheaper than just paying for cable on its own. I don't want it, and it's never even been plugged in, but I'm still part of their phone user statistics.