Comment: Re:Lots of code? (Score 5, Insightful) 2008-05-11 19:03
by
Anonymous Coward
on Sunday May 11, @07:03PM
(#23371690)
Attached to: VIA Releases 16K-Line FOSS Framebuffer Driver
Attached to: VIA Releases 16K-Line FOSS Framebuffer Driver
(1) I think you vastly underestimate the complexity of modern framebuffer management. I know our game engine has several thousand lines of code just to manage page flipping in all the various combinations (different hardware, SLI cards, etc), and that is even with DirectX drivers doing most of the heavy lifting.
(2) Why are the first few comments so negative? First you criticize all the graphics vendors becuase they won't open up their code, then when VIA goes and *does* open up their code, the first reactions are so critical? What the hell? Just take it for what it is: a gesture of openness and an opportunity for the community to pick up VIA's code and maybe make some interesting things out of it?
(2) Why are the first few comments so negative? First you criticize all the graphics vendors becuase they won't open up their code, then when VIA goes and *does* open up their code, the first reactions are so critical? What the hell? Just take it for what it is: a gesture of openness and an opportunity for the community to pick up VIA's code and maybe make some interesting things out of it?

