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Comment: Re:Older computers get emulated now (Score 1) 543

by AlmondMan (#32078938) Attached to: How Old Is the Oldest Computer You Regularly Use?
Just my friendly point being that if you only do lo-fi workloads on it, a cheapo newer system could do it better and put less strain on your powerbill while doing it ;) course, the problem with this stuff is always that when you get rid of it you put strain on something somewhere... I dunno, maybe I'm turning into a treehugger on my old days :|
NASA

Shuttle Reentry Over the Continental US 139

Posted by kdawson
from the boom-boom dept.
TheOtherChimeraTwin notes that the shuttle Discovery will land at Kennedy Space Center on Monday morning at 8:48 EDT. The craft will make a rare "descending node" overflight of the continental US en route to landing in Florida. Here are maps of the shuttle's path if is lands on orbit 222 as planned, or on the next orbit. Spaceweather.com says: "...it takes the shuttle about 35 minutes to traverse the path shown... Observers in the northwestern USA will see the shuttle shortly after 5 am PDT blazing like a meteoric fireball through the dawn sky. As Discovery makes its way east, it will enter daylight and fade into the bright blue background. If you can't see the shuttle, however, you might be able to hear it. The shuttle produces a sonic double-boom that reaches the ground about a minute and a half after passing overhead."
Science

Fossil of Ant-Eating Dinosaur Discovered In China 64

Posted by samzenpus
from the ancient-picnic-defender dept.
thomst writes "Charles Q. Choi of LiveScience reports that a farmer in southern Henan Province in China has dug up the first known ant-eating dinosaur, a half-meter-long theropod (the dinosaur family to which T. Rex belongs), whose fossilized remains were described as 'fairly intact'. The 83- to 89-million-year-old pygmy dinosaur has been named named Xixianykus zhangi by Xig Xu, De-you Wang, Corwin Sullivan, David Hone, Feng-lu Han, Rong-hao Yan, and Fu-ming Du, whose paper on the critter, A basal parvicursorine (Theropoda: Alvarezsauridae) from the Upper Cretaceous of China, was published in the March 29 issue of Zootaxa (the abstract is available in PDF format for free, the full article is paywall-protected.)"
Earth

Piezo Crystals Harness Sound To Generate Hydrogen 187

Posted by timothy
from the what's-shakin'? dept.
MikeChino writes "Scientists at the University of Wisconsin-Madison have discovered that a mix of zinc oxide crystals, water, and noise pollution can efficiently produce hydrogen without the need for a dirty catalyst like oil. To generate the clean hydrogen, researchers produced a new type of zinc oxide crystals that absorb vibrations when placed in water. The vibrations cause the crystals to develop areas with strong positive and negative charges — a reaction that rips the surrounding water molecules and releases hydrogen and oxygen. The mechanism, dubbed the piezoelectrochemical effect, converts 18% of energy from vibrations into hydrogen gas (compared to 10% from conventional piezoelectric materials), and since any vibration can produce the effect, the system could one day be used to generate power from anything that produces noise — cars whizzing by on the highway, crashing waves in the ocean, or planes landing at an airport."
PC Games (Games)

Bethesda Unveils New Co-op Dungeon Crawler 218

Posted by Soulskill
from the new-and-shiny dept.
Bethesda Softworks took advantage of the recent Game Developers Conference to take the wraps off a new game called Hunted: The Demon's Forge that they're partnering with development studio inXile to create. It's planned for the PC, Xbox 360, and PS3, though no release window has been set. It's a third-person action game with a swords & sorcery setting, and it features two heroes as they fight their way through monster-filled dungeons. The game is designed such that two users can play together online (no split-screen), each controlling one of the heroes. ShackNews summed it up thus: "From what I saw, Hunted rolled up ideas from a number of different games to create its modern reinterpretation of the dungeon crawl. There was the raw action appeal of wading through waves of goblins, spiders, and related denizens. The skill system and weapon upgrades bring in the character development side from a role playing game. And the co-op design with its warrior and archer dynamic introduces the reward of playing together like an MMO."
First Person Shooters (Games)

Quake 3 For Android 137

Posted by Soulskill
from the can-i-get-a-hell-yeah dept.
An anonymous reader writes "Over the last two months I ported Quake 3 to Android as a hobby project. It only took a few days to get the game working. More time was spent on tweaking the game experience. Right now the game runs at 25fps on a Motorola Milestone/Droid. 'Normally when you compile C/C++ code using the Android NDK, the compiler targets a generic ARMv5 CPU which uses software floating-point. Without any optimizations and audio Quake 3 runs at 22fps. Since Quake 3 uses a lot of floating-point calculations, I tried a better C-compiler (GCC 4.4.0 from Android GIT) which supports modern CPUs and Neon SIMD instructions. Quake 3 optimized for Cortex-A8 with Neon is about 15% faster without audio and 35% with audio compared to the generic ARMv5 build. Most likely the performance improvement compared to the ARMv5 build is not that big because the system libraries of the Milestone have been compiled with FPU support, so sin/cos/log/.. take advantage of the FPU.''

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