Taking this a step further, it will cost a total of 2.16 BILLION (30 Mil * 72) dollars for all 72 Dreamworks Films http://en.wikipedia.org/wiki/DreamWorks . Dividing that total cost by the 25 million subscribers arrives at a net cost of $86.40 per subcriber. This year they will only make 9.60 per subscriber, not including operating expenses.
"The player's position is being detected by a Kinect, is there no end to the fun you can have with this gadget."
There is a definate limit when playing on an XBox.
If the packages contained enough content and the base price for non premium was acceptable, this is still a cheeper option than major cable providers, with no commercials and no filler channels.
Really its not about getting charged for what you use, because you'll happliy pay for that. What gets me is when they make you pay for what you wont ever use.